Statistical profileOffline
RAID LAB | Build. Test. Repeat.
EU 179.255.185.126:28015 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 12
0% full
7-day average
0
peak 1
Rank
#12,993
top 58% · #2421 in EU
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 12 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,993 of all ranked servers, the top 58%, and #2421 in EU, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on RAID LAB | Build. Test. Repeat.
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 04:39 UTC3d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RAID LAB | Build. Test. Repeat.
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RAID LAB | Build. Test. Repeat.
What the server publishes and what was recorded
| Address | 179.255.185.126:28015 |
|---|---|
| Region | EU |
| Max players | 12 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 04:41 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 17 / 100 |
| Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0 / 16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0 / 16 |
| MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] | EU · groups of 8+ · 1e+06x · weekly · 105 on average | 177 / 300 |
| AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 | EU · groups of 50+ · 100000x · 62 on average | 121 / 200 |
| HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| | EU · groups of 15+ · 1e+09x · 43 on average | 65 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RAID LAB | Build. Test. Repeat.?
With too few wipes of RAID LAB | Build. Test. Repeat. on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3 days 10 hours.
On RAID LAB | Build. Test. Repeat., what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 7 hours after it began.
Server record
Is RAID LAB | Build. Test. Repeat. up, and how well has it held up?
RAID LAB | Build. Test. Repeat. is offline at the time of this release; it was last seen 2 days 23 hours ago. A total of 5 of 72 hours were up over 3 full days, which is 7% of the time. First recorded by Rust Census on 25 October 2026.
What location has been recorded for RAID LAB | Build. Test. Repeat.?
In Europe RAID LAB | Build. Test. Repeat. lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 179.255.185.126:28015 is its address.
What version of Rust has been recorded on RAID LAB | Build. Test. Repeat.?
Rust network protocol 2635 and build 168909 on Windows is the version RAID LAB | Build. Test. Repeat. runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does RAID LAB | Build. Test. Repeat. carry?
The last count for RAID LAB | Build. Test. Repeat. was 2 days 23 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
What position does RAID LAB | Build. Test. Repeat. hold in the server rankings?
This release ranks RAID LAB | Build. Test. Repeat. at #12,993 for seven-day player hours, #2,421 in Europe, inside the top 58% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RAID LAB | Build. Test. Repeat.?
Included in these Rust Census lists is RAID LAB | Build. Test. Repeat.: EU Rust servers: the regional count, Modded Rust servers, counted, Aim training servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RAID LAB | Build. Test. Repeat. carry?
Read by the game's server browser, RAID LAB | Build. Test. Repeat. publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp12 (Max players): Slots: 12; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^k (Build server): Practise building and design your bases here; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
How is RAID LAB | Build. Test. Repeat. configured, and what rules does it keep?
No gather rate is recorded for RAID LAB | Build. Test. Repeat. in its name. The group cap stands at 8 players, the default for the game. combat training is the game mode recorded, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join RAID LAB | Build. Test. Repeat.?
Enter client.connect 179.255.185.126:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp12,ptrak,$r?,v2635,^d,^k,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp12 | Max players Slots: 12. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
|---|---|
^k | Build server Practise building and design your bases here. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.