Statistical profileOffline
[EU] RustEZ Dev
168.100.161.162:29013 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,275
top 69%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,275 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on [EU] RustEZ Dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [EU] RustEZ Dev
What the server publishes and what was recorded
| Address | 168.100.161.162:29013 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 15:32 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 281 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 60 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 19 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 30 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 28 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 28 on average | 19 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [EU] RustEZ Dev?
With too few wipes of [EU] RustEZ Dev on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 33 days.
About the server
Is [EU] RustEZ Dev up, and how well has it held up?
The latest count records [EU] RustEZ Dev as offline, last seen 27 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 26 September 2026.
What location has been recorded for [EU] RustEZ Dev?
No region tag is published by [EU] RustEZ Dev, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 168.100.161.162:29013 is its address.
On which Rust version does [EU] RustEZ Dev operate?
Rust network protocol 2634 and build 166257 on Linux is the version [EU] RustEZ Dev runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on [EU] RustEZ Dev?
[EU] RustEZ Dev is offline at present; its last recording was 27 days 22 hours ago.
What position does [EU] RustEZ Dev hold in the server rankings?
The rank for [EU] RustEZ Dev is #16,275 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [EU] RustEZ Dev?
These Rust Census lists include [EU] RustEZ Dev: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on [EU] RustEZ Dev: what do they indicate?
Read by the game's server browser, [EU] RustEZ Dev publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166257 (Build): Game build: 166257; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for [EU] RustEZ Dev?
[EU] RustEZ Dev runs a procedural map of size 4,750 with seed 731788173, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for [EU] RustEZ Dev?
No gather rate is given in the name of [EU] RustEZ Dev. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to [EU] RustEZ Dev?
Enter client.connect 168.100.161.162:29013 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://rustez.com/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs166257,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166257 | Build Game build: 166257. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
