Statistical profileOffline
FortCargo [PvE]
164.160.119.229:28015 checked 18d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,624
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,624 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on FortCargo [PvE]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.8 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:52 UTC25d ago | 2 | – | running | 0 |
| Fri 2 Oct, 22:52 UTC26d ago | 2 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FortCargo [PvE]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FortCargo [PvE]
What the server publishes and what was recorded
| Address | 164.160.119.229:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 23:48 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 4 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 2 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 2 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0 / 100 |
| ほしラス2 | EA · no group limit · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on FortCargo [PvE]?
Too few wipes of FortCargo [PvE] are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 17 hours have passed since this world was made.
What should you expect on wipe day at FortCargo [PvE]?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of FortCargo [PvE]?
The latest count records FortCargo [PvE] as offline, last seen 18 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 2 October 2026.
Which location does FortCargo [PvE] run from?
No region is published by FortCargo [PvE]. Rust Census does not look up where the machine stands; it shows where a server says it is. 164.160.119.229:28015 is its address.
What version of Rust has been recorded on FortCargo [PvE]?
Rust network protocol 2634 and build 166652 on Windows is the version FortCargo [PvE] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on FortCargo [PvE]?
At this release FortCargo [PvE] is offline, having last been seen 18 days 18 hours ago.
In the rankings of Rust servers, where is FortCargo [PvE] placed?
For seven-day player hours, FortCargo [PvE] is ranked #13,624, placing it in the top 61% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover FortCargo [PvE]?
Included in these Rust Census lists is FortCargo [PvE]: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
Which meanings do the tags on FortCargo [PvE] carry?
Read by the game's server browser, FortCargo [PvE] publishes these tags: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp10 (Max players): Slots: 10; ts0 (Group limit): No team system is in use here; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on FortCargo [PvE]?
The game generates the procedural map on FortCargo [PvE].
What settings and rules have been listed for FortCargo [PvE]?
No gather rate is recorded for FortCargo [PvE] in its name. Group limits are not published here. hardcore is the game mode recorded, Facepunch's hardest mode. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join FortCargo [PvE]?
Enter client.connect 164.160.119.229:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y
Game
gmhardcore | Game mode A harsher ruleset applies: hardcore. |
|---|---|
mp10 | Max players Slots: 10. |
ts0 | Group limit No team system is in use here. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.