Statistical profileOffline
RUST PVE [RU] CLOSED BETA
157.85.95.133:29193 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,869
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 125 slots.
- It ranks #15,869 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on RUST PVE [RU] CLOSED BETA
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:37 UTC26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RUST PVE [RU] CLOSED BETA
3600 · seed 1501002809
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3600 |
| Seed | 1501002809 |
8. Server characteristics
Table 3: Characteristics of RUST PVE [RU] CLOSED BETA
What the server publishes and what was recorded
| Address | 157.85.95.133:29193 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 19:37 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 103 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 32 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 25 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 5 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 12 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 13 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RUST PVE [RU] CLOSED BETA: what is it?
The rhythm of RUST PVE [RU] CLOSED BETA's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 11 hours.
What should you expect on wipe day at RUST PVE [RU] CLOSED BETA?
Recent wipes drew an average peak of 1 players. On the latest wipe, 3 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of RUST PVE [RU] CLOSED BETA?
The latest count records RUST PVE [RU] CLOSED BETA as offline, last seen 19 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 17 September 2026.
What location has been recorded for RUST PVE [RU] CLOSED BETA?
No region tag is published by RUST PVE [RU] CLOSED BETA, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.95.133:29193 it is addressed.
What version of Rust has been recorded on RUST PVE [RU] CLOSED BETA?
This release lists RUST PVE [RU] CLOSED BETA on Rust network protocol 2634 and build 166652, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on RUST PVE [RU] CLOSED BETA?
At this release RUST PVE [RU] CLOSED BETA is offline, having last been seen 19 days 16 hours ago.
What position does RUST PVE [RU] CLOSED BETA hold in the server rankings?
The rank for RUST PVE [RU] CLOSED BETA is #15,869 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Where does RUST PVE [RU] CLOSED BETA appear among the Rust Census lists and filters?
The Rust Census lists that RUST PVE [RU] CLOSED BETA fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on RUST PVE [RU] CLOSED BETA?
These are the tags RUST PVE [RU] CLOSED BETA publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for RUST PVE [RU] CLOSED BETA?
RUST PVE [RU] CLOSED BETA runs a procedural map of size 3,600 with seed 1501002809, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is RUST PVE [RU] CLOSED BETA configured, and what rules does it keep?
The name of RUST PVE [RU] CLOSED BETA carries no gather rate. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join RUST PVE [RU] CLOSED BETA?
Enter client.connect 157.85.95.133:29193 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/x59fc85X8v.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp125,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp125 | Max players The server holds 125 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.