Statistical profileOffline
Shockbyte
157.85.91.179:26703 checked 4d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#12,039
top 54%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,039 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Shockbyte
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.2 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:58 UTC4d ago | 1 | – | running | 0 |
| Sun 18 Oct, 13:08 UTC11d ago | 1 | held half | 7 days | 1 |
| Fri 16 Oct, 23:16 UTC12d ago | 1 | – | 1.6 days | 0 |
| Wed 14 Oct, 22:28 UTC14d ago | 1 | held half | 2 days | 1 |
| Tue 13 Oct, 22:53 UTC15d ago | 1 | – | 1 days | 1 |
| Mon 12 Oct, 21:41 UTC16d ago | 1 | – | 1 days | 0 |
| Sun 11 Oct, 12:41 UTC18d ago | 1 | – | 1.4 days | 1 |
| Sat 10 Oct, 12:52 UTC19d ago | 2 | – | 1 days | 1 |
| Fri 9 Oct, 22:33 UTC19d ago | 2 | – | 0.6 days | 1 |
| Thu 8 Oct, 23:59 UTC20d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 23:13 UTC22d ago | 1 | – | 2 days | 1 |
| Mon 5 Oct, 22:24 UTC23d ago | 1 | – | 1 days | 1 |
| Sun 4 Oct, 18:27 UTC24d ago | 1 | – | 1.2 days | 1 |
| Sun 4 Oct, 11:22 UTC25d ago | 1 | – | 0.3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Shockbyte
3000 · seed 0
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Shockbyte
What the server publishes and what was recorded
| Address | 157.85.91.179:26703 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 11:58 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 1 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 2 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 2 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 2 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0 / 100 |
| ほしラス2 | EA · no group limit · 1 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Shockbyte?
No next wipe can be predicted for Shockbyte, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 4 days 3 hours.
On Shockbyte, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server record
Is Shockbyte up, and how well has it held up?
Last seen 4 days 2 hours ago, Shockbyte is offline in this release. 37 of 168 hours on across the last 7 full days gives an uptime of 22%. First recorded by Rust Census on 3 October 2026.
What location has been recorded for Shockbyte?
No region is published by Shockbyte. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.91.179:26703 is its address.
Which Rust version is Shockbyte running?
Rust network protocol 2635 and build 168909 on Linux is the version Shockbyte runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Shockbyte?
Shockbyte is offline at present; its last recording was 4 days 2 hours ago. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is Shockbyte placed?
The rank for Shockbyte is #12,039 on seven-day player hours, in the top 54% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Shockbyte?
The Rust Census lists that Shockbyte fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Which meanings do the tags on Shockbyte carry?
gmhardcore (Game mode): This is hardcore, which runs on a harsher ruleset; mp1 (Max players): Slots: 1; ts0 (Group limit): The team system is off; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Shockbyte publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Shockbyte?
The procedural map on Shockbyte is generated by the game and measures 3,000.
What settings and rules have been listed for Shockbyte?
No gather rate is recorded for Shockbyte in its name. Group limits are not published here. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Shockbyte?
You can open the console in Rust with F1 and enter client.connect 157.85.91.179:26703; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore | Game mode This is hardcore, which runs on a harsher ruleset. |
|---|---|
mp1 | Max players Slots: 1. |
ts0 | Group limit The team system is off. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.