Statistical profileOffline
[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep
OC 157.211.6.163:28115 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,196
top 70% · #187 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,196 of all ranked servers, the top 70%, and #187 in OC, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep
What the server publishes and what was recorded
| Address | 157.211.6.163:28115 |
|---|---|
| Region | OC |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:44 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 2 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 9 on average | 3 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 7 on average | 5 / 100 |
| [AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events | OC · groups of 8+ · 2.5x · monthly · 3 on average | 3 / 100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 0 / 50 |
| Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk | OC · groups of 8+ · 5x · monthly · 5 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
From the force wipe, the next wipe of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 21 hours ago. Its tags carry a monthly wipe schedule.
About the server
Is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep up, and how well has it held up?
The latest count records [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep as offline, last seen 12 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 16 October 2026.
What location has been recorded for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
In Oceania [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep lists itself, with its OC tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.211.6.163:28115 it is addressed.
Which Rust version is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep running?
This release lists [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep carry?
At this release [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is offline, having last been seen 12 days 14 hours ago.
In the rankings of Rust servers, where is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep placed?
On player hours over the last seven days [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep stands at #15,196, #187 in Oceania, in the top 70% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
The Rust Census lists that [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep fits are: Rust 2x servers, counted, Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What is meant by each tag shown on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
These are the tags [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): In the server browser it appears under Oceania. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
The game generates the procedural map on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep.
On [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, what rules and settings are in force?
The name of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep records a gather rate of 2x. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Enter client.connect 157.211.6.163:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
OC | Oceania In the server browser it appears under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.