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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,098 players on 11,670 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Pure Perth PvE | No Raiding | Vanilla Rates | AU

157.211.5.47:28015 checked 43d ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (16:41 UTC)
Source
Live server queries
Server address
157.211.5.47:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 80

0% full

7-day average

0

peak –

Rank

#15,025

no region published

Last wipe

46d ago

monthly schedule

Next wipe

8d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 80 slots.
  • It ranks #15,025 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 46d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Pure Perth PvE | No Raiding | Vanilla Rates | AU

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Pure Perth PvE | No Raiding | Vanilla Rates | AU

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Pure Perth PvE | No Raiding | Vanilla Rates | AU

What the server publishes and what was recorded

Address157.211.5.47:28015
Region–
Max players80
Group limit8, the default
Wipe schedulemonthly
Last wipe11 Sep 2026, 15:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average19 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average10 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average9 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average8 / 50
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average0 / 40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average5 / 50

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

An estimate from the force wipe gives the next wipe of Pure Perth PvE | No Raiding | Vanilla Rates | AU. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 46 days 19 hours. The tags list a wipe schedule of one month.

About the server

Is Pure Perth PvE | No Raiding | Vanilla Rates | AU up, and how well has it held up?

The latest count records Pure Perth PvE | No Raiding | Vanilla Rates | AU as offline, last seen 43 days 17 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

Which location does Pure Perth PvE | No Raiding | Vanilla Rates | AU run from?

No region tag is published by Pure Perth PvE | No Raiding | Vanilla Rates | AU, but its name points to Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.211.5.47:28015 is its address.

What version of Rust has been recorded on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

The version in use on Pure Perth PvE | No Raiding | Vanilla Rates | AU is Rust network protocol 2633 and build 163794 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Pure Perth PvE | No Raiding | Vanilla Rates | AU carry?

At this release Pure Perth PvE | No Raiding | Vanilla Rates | AU is offline, having last been seen 43 days 17 hours ago.

In the rankings of Rust servers, where is Pure Perth PvE | No Raiding | Vanilla Rates | AU placed?

For seven-day player hours, Pure Perth PvE | No Raiding | Vanilla Rates | AU is ranked #15,025, placing it in the top – of all ranked servers.

Tag details

Which Rust Census filters and lists cover Pure Perth PvE | No Raiding | Vanilla Rates | AU?

These Rust Census lists include Pure Perth PvE | No Raiding | Vanilla Rates | AU: Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Pure Perth PvE | No Raiding | Vanilla Rates | AU: what do they indicate?

Read by the game's server browser, Pure Perth PvE | No Raiding | Vanilla Rates | AU publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

A procedural map runs on Pure Perth PvE | No Raiding | Vanilla Rates | AU, generated by the game.

What settings and rules have been listed for Pure Perth PvE | No Raiding | Vanilla Rates | AU?

The name of Pure Perth PvE | No Raiding | Vanilla Rates | AU carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Pure Perth PvE | No Raiding | Vanilla Rates | AU?

Enter client.connect 157.211.5.47:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp80,ptrak,$r?,v2633,^m,^p,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp80Max players The server holds 80 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Game build: 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.