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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,839 players on 11,763 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

PSIS GRID

15.235.23.50:20092 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (23:00 UTC)
Source
Live server queries
Server address
15.235.23.50:20092
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

4/ 30

13% full

7-day average

1

peak 9

Rank

#4,550

top 20%

No wipes

resets

7 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 4 players on it, 13% of its 30 slots.
  • Over the last seven days it averaged 1 players, with a peak of 9.
  • It ranks #4,550 of all ranked servers, the top 20%, on player hours over the last seven days.
  • It makes a new world every few hours (7 this week): those are resets, not wipes.

2. Players

Figure 1: Players on PSIS GRID

Players now and over time, UTC

AveragePeak
0246800:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040000:0009:0019:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:54 UTC2h ago – – – 0
Wed 28 Oct, 20:43 UTC1d ago – – – 5
Tue 27 Oct, 21:37 UTC2d ago – – – 3
Mon 26 Oct, 23:24 UTC2d ago – – – 0
Mon 26 Oct, 19:25 UTC3d ago – – – 0
Mon 26 Oct, 19:10 UTC3d ago – – – 0
Sun 25 Oct, 21:02 UTC4d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of PSIS GRID

1750 · seed 1

Map of PSIS GRID

Table 2: The world

As the server publishes it

MapProcedural Map
Size1750
Seed1
Open on RustMaps

7. Server characteristics

Table 3: Characteristics of PSIS GRID

What the server publishes and what was recorded

Address15.235.23.50:20092
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen25 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 115 on average153 / 300
Pickle Rust EU MonthlyEU · no group limit · 50 on average57 / 100
RaidLabgroups of 8+ · 33 on average200 / 50
EU Hub 01EU · groups of 1000+ · 23 on average1 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average2 / 300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average3 / 50

9. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for PSIS GRID: what is it?

Neither a wipe schedule nor any counted wipes are kept by PSIS GRID, which generates a new world every few hours.

Server details

What does the record show for the uptime and current status of PSIS GRID?

This release records PSIS GRID as online. By its own reported uptime, it restarted about 8 minutes ago. A total of 52 of 72 hours were up over 3 full days, which is 72% of the time. First recorded by Rust Census on 25 October 2026.

Does PSIS GRID hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 239; the lowest reading was 234. Buildings, deployables and everything else in the world took the entity count to 13,951. Memory use reached 2,940 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is PSIS GRID based?

No region is published by PSIS GRID. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.235.23.50:20092 it is addressed.

What version of Rust has been recorded on PSIS GRID?

Rust network protocol 2635 and build 168909 on Linux is the version PSIS GRID runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does PSIS GRID carry?

PSIS GRID stands at 4 players from 30 slots in this release. This release records a seven-day average of 1 players and a peak of 9. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 7 players.

What position does PSIS GRID hold in the server rankings?

For seven-day player hours, PSIS GRID is ranked #4,550, placing it in the top 20% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover PSIS GRID?

The Rust Census lists that PSIS GRID fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on PSIS GRID?

Read by the game's server browser, PSIS GRID publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for PSIS GRID?

PSIS GRID runs a procedural map of size 1,750 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On PSIS GRID, what rules and settings are in force?

The name of PSIS GRID carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join PSIS GRID?

You can open the console in Rust with F1 and enter client.connect 15.235.23.50:20092; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp30Max players The server holds 30 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.