Statistical profileOnline
PSIS GRID
15.235.23.50:20092 checked 9m ago
Connect to this server
1. Main points
Players now
4/ 30
13% full
7-day average
1
peak 9
Rank
#4,550
top 20%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 4 players on it, 13% of its 30 slots.
- Over the last seven days it averaged 1 players, with a peak of 9.
- It ranks #4,550 of all ranked servers, the top 20%, on player hours over the last seven days.
- It makes a new world every few hours (7 this week): those are resets, not wipes.
2. Players
Figure 1: Players on PSIS GRID
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 20:54 UTC2h ago | – | – | – | 0 |
| Wed 28 Oct, 20:43 UTC1d ago | – | – | – | 5 |
| Tue 27 Oct, 21:37 UTC2d ago | – | – | – | 3 |
| Mon 26 Oct, 23:24 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 19:25 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 19:10 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 21:02 UTC4d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of PSIS GRID
What the server publishes and what was recorded
| Address | 15.235.23.50:20092 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 25 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 115 on average | 153 / 300 |
| Pickle Rust EU Monthly | EU · no group limit · 50 on average | 57 / 100 |
| RaidLab | groups of 8+ · 33 on average | 200 / 50 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 1 / 3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 2 / 300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 3 / 50 |
9. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for PSIS GRID: what is it?
Neither a wipe schedule nor any counted wipes are kept by PSIS GRID, which generates a new world every few hours.
Server details
What does the record show for the uptime and current status of PSIS GRID?
This release records PSIS GRID as online. By its own reported uptime, it restarted about 8 minutes ago. A total of 52 of 72 hours were up over 3 full days, which is 72% of the time. First recorded by Rust Census on 25 October 2026.
Does PSIS GRID hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 239; the lowest reading was 234. Buildings, deployables and everything else in the world took the entity count to 13,951. Memory use reached 2,940 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is PSIS GRID based?
No region is published by PSIS GRID. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.235.23.50:20092 it is addressed.
What version of Rust has been recorded on PSIS GRID?
Rust network protocol 2635 and build 168909 on Linux is the version PSIS GRID runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does PSIS GRID carry?
PSIS GRID stands at 4 players from 30 slots in this release. This release records a seven-day average of 1 players and a peak of 9. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 7 players.
What position does PSIS GRID hold in the server rankings?
For seven-day player hours, PSIS GRID is ranked #4,550, placing it in the top 20% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover PSIS GRID?
The Rust Census lists that PSIS GRID fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on PSIS GRID?
Read by the game's server browser, PSIS GRID publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for PSIS GRID?
PSIS GRID runs a procedural map of size 1,750 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On PSIS GRID, what rules and settings are in force?
The name of PSIS GRID carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join PSIS GRID?
You can open the console in Rust with F1 and enter client.connect 15.235.23.50:20092; or press Launch Rust and join on this page, and you are connected through Steam.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.