Statistical profileOnline
Valhalla's Gate | PvE
NA 15.204.93.71:28015 checked 5m ago
Connect to this server
1. Main points
Players now
1/ 40
2% full
7-day average
1
peak 4
Rank
#3,763
top 17% · #627 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 2% of its 40 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,763 of all ranked servers, the top 17%, and #627 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Valhalla's Gate | PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 6h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Valhalla's Gate | PvE
What the server publishes and what was recorded
| Address | 15.204.93.71:28015 |
|---|---|
| Region | NA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Enter through Valhalla's Gate — where only the worthy survive. Build your legacy, raid your enemies, and earn your seat among the gods.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Good Times Custom Maps Server I (PVE-Build) | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 3 on average | 1 / 200 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 | NA · groups of 8+ · biweekly · 1 on average | 0 / 50 |
| Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 1 / 100 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 11 on average | 7 / 50 |
| [US] RustDecay PVE 200x Relax & Build - No Kill No Raid | NA · groups of 8+ · 200x · monthly · 5 on average | 3 / 50 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Valhalla's Gate | PvE wipe, and how often?
Once a month, and only with the force wipe, does Valhalla's Gate | PvE wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 18 hours. A monthly wipe schedule is published in its tags.
How is wipe day run on Valhalla's Gate | PvE?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 18 hours after it began.
Server details
Is Valhalla's Gate | PvE up, and how well has it held up?
This release records Valhalla's Gate | PvE as online. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Valhalla's Gate | PvE perform?
The figures for the last 48 hours give an average of 25 server fps and a minimum of 7. The world carried up to 96,999 entities, including buildings, deployables and all else. Up to 3,456 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Valhalla's Gate | PvE?
In North America Valhalla's Gate | PvE lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 15.204.93.71:28015 is its address.
What version of Rust has been recorded on Valhalla's Gate | PvE?
Rust network protocol 2635 and build 168909 on Linux is the version Valhalla's Gate | PvE runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Valhalla's Gate | PvE?
At counting time Valhalla's Gate | PvE recorded 1 players across 40 slots. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 2 players.
In the rankings of Rust servers, where is Valhalla's Gate | PvE placed?
For seven-day player hours Valhalla's Gate | PvE is ranked #3,763 and #627 in North America, placing it in the top 17% of all ranked servers.
Lists and tags
Where does Valhalla's Gate | PvE appear among the Rust Census lists and filters?
Included in these Rust Census lists is Valhalla's Gate | PvE: Modded Rust servers, counted, Rust build servers: listed, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Valhalla's Gate | PvE?
These are the tags Valhalla's Gate | PvE publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Valhalla's Gate | PvE?
The procedural map on Valhalla's Gate | PvE is generated by the game, measures 4,000 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page.
On Valhalla's Gate | PvE, what rules and settings are in force?
No gather rate is recorded for Valhalla's Gate | PvE in its name. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Valhalla's Gate | PvE?
You can open the console in Rust with F1 and enter client.connect 15.204.93.71:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/UAYquhpEwz is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^z,^y,^m,^k,NA,^p,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^k | Build server Builds: a place to practise and design bases. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
