Statistical profileOnline
Wiesel Rust
147.93.160.205:28215 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
27d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Wiesel Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Usual gap
2.6 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:13 UTC27d ago | 1 | – | running | 0 |
| Thu 24 Sep, 17:13 UTC34d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Mon 21 Sep, 16:33 UTC37d ago | 3 | halved by day 1 | 3 days | 0 |
| Sat 19 Sep, 19:03 UTC39d ago | 3 | – | 1.9 days | 0 |
| Thu 17 Sep, 04:39 UTC42d ago | 0 | – | 2.6 days | 0 |
| Wed 16 Sep, 18:31 UTC42d ago | 0 | – | 0.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Wiesel Rust
What the server publishes and what was recorded
| Address | 147.93.160.205:28215 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 07:13 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 29 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 31 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 24 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 38 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 24 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Wiesel Rust?
The force wipe is the only wipe Wiesel Rust takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days have passed since this world was made. A monthly wipe schedule is published in its tags.
On Wiesel Rust, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
About the server
How reliable is Wiesel Rust, and is it online now?
Wiesel Rust is online at the time of this release. About 6 days 11 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 16 September 2026.
Does Wiesel Rust hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 53; the lowest reading was 12. Buildings, deployables and everything else in the world took the entity count to 146,346. Up to 5,167 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Wiesel Rust based?
No region is published by Wiesel Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 147.93.160.205:28215 it is addressed.
What version of Rust has been recorded on Wiesel Rust?
Rust network protocol 2635 and build 168909 on Windows is the version Wiesel Rust runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Wiesel Rust?
The present count is 0 players on Wiesel Rust, out of 50 slots. Averaged across seven days, the count is 0 players.
What position does Wiesel Rust hold in the server rankings?
The rank for Wiesel Rust is #15,339 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Wiesel Rust?
These Rust Census lists include Wiesel Rust: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Wiesel Rust: what do they indicate?
Read by the game's server browser, Wiesel Rust publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Wiesel Rust?
Wiesel Rust runs a procedural map of size 5,000 with seed 50002, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Wiesel Rust, what rules and settings are in force?
The name of Wiesel Rust carries no gather rate. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Wiesel Rust?
Enter client.connect 147.93.160.205:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.