Statistical profileOffline
RustProMapGen
147.79.78.133:28099 checked 1h ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,414
top 69%
No wipes
resets
13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,414 of all ranked servers, the top 69%, on player hours over the last seven days.
- It makes a new world every few hours (13 this week): those are resets, not wipes.
2. Players
Figure 1: Players on RustProMapGen
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:53 UTC1h ago | – | – | – | 0 |
| Tue 27 Oct, 23:43 UTC1h ago | – | – | – | 0 |
| Tue 27 Oct, 23:33 UTC1h ago | – | – | – | 0 |
| Sun 25 Oct, 08:08 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 07:58 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 12:53 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 05:53 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 12:06 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 04:48 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 00:53 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 00:43 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 21:08 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 12:39 UTC5d ago | – | – | – | 0 |
| Tue 20 Oct, 07:53 UTC7d ago | – | – | – | 0 |
| Mon 19 Oct, 18:43 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 05:28 UTC8d ago | – | – | – | 0 |
| Sun 18 Oct, 12:28 UTC9d ago | – | – | – | 0 |
| Sat 17 Oct, 15:33 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 20:38 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 19:18 UTC11d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of RustProMapGen
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of RustProMapGen
What the server publishes and what was recorded
| Address | 147.79.78.133:28099 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 | EU · groups of 8+ · weekly · 123 on average | 70 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 22 on average | 9 / 3300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 3 on average | 1 / 50 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 1 / 40 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 | EU · groups of 8+ · monthly · 2 on average | 2 / 300 |
| New guys play ground | groups of 8+ · 1 on average | 0 / 5 |
9. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on RustProMapGen?
No reset on RustProMapGen counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server record
What does the record show for the uptime and current status of RustProMapGen?
Last seen 1 hours ago, RustProMapGen is offline in this release. 13 of 168 hours on across the last 7 full days gives an uptime of 8%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for RustProMapGen?
No region is published by RustProMapGen. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 147.79.78.133:28099 is its address.
Which Rust version is RustProMapGen running?
This release lists RustProMapGen on Rust network protocol 2634 and build 166494, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on RustProMapGen?
RustProMapGen is offline at present; its last recording was 1 hours ago. The seven-day average for this server is 0 players.
What position does RustProMapGen hold in the server rankings?
For seven-day player hours, RustProMapGen is ranked #15,414, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RustProMapGen?
These Rust Census lists include RustProMapGen: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on RustProMapGen: what do they indicate?
Read by the game's server browser, RustProMapGen publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for RustProMapGen?
RustProMapGen runs a procedural map, which the game generates.
How is RustProMapGen configured, and what rules does it keep?
No gather rate is given in the name of RustProMapGen. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join RustProMapGen?
Enter client.connect 147.79.78.133:28099 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.