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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,284 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustProMapGen

147.79.78.133:28099 checked 1h ago

moddedoxide
Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
147.79.78.133:28099
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,414

top 69%

No wipes

resets

13 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,414 of all ranked servers, the top 69%, on player hours over the last seven days.
  • It makes a new world every few hours (13 this week): those are resets, not wipes.

2. Players

Figure 1: Players on RustProMapGen

Players now and over time, UTC

AveragePeak
0123403:0006:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:53 UTC1h ago – – – 0
Tue 27 Oct, 23:43 UTC1h ago – – – 0
Tue 27 Oct, 23:33 UTC1h ago – – – 0
Sun 25 Oct, 08:08 UTC2d ago – – – 0
Sun 25 Oct, 07:58 UTC2d ago – – – 0
Sat 24 Oct, 12:53 UTC3d ago – – – 0
Sat 24 Oct, 05:53 UTC3d ago – – – 0
Fri 23 Oct, 12:06 UTC4d ago – – – 0
Fri 23 Oct, 04:48 UTC4d ago – – – 0
Fri 23 Oct, 00:53 UTC5d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of RustProMapGen

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of RustProMapGen

What the server publishes and what was recorded

Address147.79.78.133:28099
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen13 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 123 on average70 / 300
EU Hub 01EU · groups of 1000+ · 22 on average9 / 3300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 3 on average1 / 50
A Shockbyte Rust Servergroups of 8+ · 2 on average1 / 40
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average2 / 300
New guys play groundgroups of 8+ · 1 on average0 / 5

9. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RustProMapGen?

No reset on RustProMapGen counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server record

What does the record show for the uptime and current status of RustProMapGen?

Last seen 1 hours ago, RustProMapGen is offline in this release. 13 of 168 hours on across the last 7 full days gives an uptime of 8%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for RustProMapGen?

No region is published by RustProMapGen. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 147.79.78.133:28099 is its address.

Which Rust version is RustProMapGen running?

This release lists RustProMapGen on Rust network protocol 2634 and build 166494, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on RustProMapGen?

RustProMapGen is offline at present; its last recording was 1 hours ago. The seven-day average for this server is 0 players.

What position does RustProMapGen hold in the server rankings?

For seven-day player hours, RustProMapGen is ranked #15,414, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RustProMapGen?

These Rust Census lists include RustProMapGen: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on RustProMapGen: what do they indicate?

Read by the game's server browser, RustProMapGen publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for RustProMapGen?

RustProMapGen runs a procedural map, which the game generates.

How is RustProMapGen configured, and what rules does it keep?

No gather rate is given in the name of RustProMapGen. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join RustProMapGen?

Enter client.connect 147.79.78.133:28099 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.