Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,606 players on 11,647 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Swiss DEV (Development- and TestServer) [CH/DE]

EU 144.76.237.126:28035 checked 43d ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (18:54 UTC)
Source
Live server queries
Server address
144.76.237.126:28035
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

0

peak –

Rank

#14,730

#2436 in EU

Last wipe

50d ago

monthly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • It ranks #14,730 of all ranked servers, and #2436 in EU, on player hours over the last seven days.
  • Its current map went up 50d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Swiss DEV (Development- and TestServer) [CH/DE]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Swiss DEV (Development- and TestServer) [CH/DE]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Swiss DEV (Development- and TestServer) [CH/DE]

What the server publishes and what was recorded

Address144.76.237.126:28035
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe8 Sep 2026, 12:12 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average4 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average7 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average4 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average2 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average20 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average6 / 75

10. Quick answers

From the figures on this page.

Wipe schedule

When does Swiss DEV (Development- and TestServer) [CH/DE] wipe, and how often?

From the force wipe, the next wipe of Swiss DEV (Development- and TestServer) [CH/DE] is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 50 days 16 hours. A monthly wipe schedule is published in its tags.

Server record

How reliable is Swiss DEV (Development- and TestServer) [CH/DE], and is it online now?

Last seen 43 days 9 hours ago, Swiss DEV (Development- and TestServer) [CH/DE] is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 15 September 2026.

In which location is Swiss DEV (Development- and TestServer) [CH/DE] based?

In Europe Swiss DEV (Development- and TestServer) [CH/DE] lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 144.76.237.126:28035 is its address.

Which Rust version is Swiss DEV (Development- and TestServer) [CH/DE] running?

This release lists Swiss DEV (Development- and TestServer) [CH/DE] on Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Swiss DEV (Development- and TestServer) [CH/DE]?

The last count for Swiss DEV (Development- and TestServer) [CH/DE] was 43 days 9 hours ago; it is offline at present.

What position does Swiss DEV (Development- and TestServer) [CH/DE] hold in the server rankings?

This release ranks Swiss DEV (Development- and TestServer) [CH/DE] at #14,730 for seven-day player hours, #2,436 in Europe, inside the top – of ranked servers.

Tag details

Which Rust Census filters and lists cover Swiss DEV (Development- and TestServer) [CH/DE]?

These Rust Census lists include Swiss DEV (Development- and TestServer) [CH/DE]: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Swiss DEV (Development- and TestServer) [CH/DE] carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe are the tags Swiss DEV (Development- and TestServer) [CH/DE] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Swiss DEV (Development- and TestServer) [CH/DE]?

Swiss DEV (Development- and TestServer) [CH/DE] runs a procedural map, which the game generates.

How is Swiss DEV (Development- and TestServer) [CH/DE] configured, and what rules does it keep?

No gather rate is given in the name of Swiss DEV (Development- and TestServer) [CH/DE]. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Swiss DEV (Development- and TestServer) [CH/DE]?

Enter client.connect 144.76.237.126:28035 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Game build: 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.