Statistical profileOnline
AUS PVE Zombieland
OC 144.6.251.59:28015 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#3,539
top 16% · #92 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,539 of all ranked servers, the top 16%, and #92 in OC, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on AUS PVE Zombieland
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Wipe-day peak
6
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 1h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35 UTC FW27d ago | 6 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of AUS PVE Zombieland
4250 · seed 120196201
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 120196201 |
8. Server characteristics
Table 4: Characteristics of AUS PVE Zombieland
What the server publishes and what was recorded
| Address | 144.6.251.59:28015 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to AUS PVE Zombieland, Check out the website for all server commands at https://aus.schuu.net
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 1 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 9 on average | 2 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 7 on average | 4 / 100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 0 / 50 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 3 / 50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 1 / 30 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on AUS PVE Zombieland?
The force wipe is the only wipe AUS PVE Zombieland takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 22 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
How is wipe day run on AUS PVE Zombieland?
The average busiest point of its recent wipes drew 6 players. The peak of the latest wipe's crowd came 38 hours after it began.
About the server
What does the record show for the uptime and current status of AUS PVE Zombieland?
AUS PVE Zombieland is online at the time of this release. By its own reported uptime, it restarted about 22 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
What does the performance record of AUS PVE Zombieland show?
Over the last 48 hours, server fps averaged 44; the lowest reading was 23. Buildings, deployables and everything else in the world took the entity count to 121,131. Memory use reached 4,464 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is AUS PVE Zombieland based?
In Oceania AUS PVE Zombieland lists itself, with its OC tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 144.6.251.59:28015 is its address.
Which Rust version is AUS PVE Zombieland running?
Rust network protocol 2635 and build 168909 on Linux is the version AUS PVE Zombieland runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for AUS PVE Zombieland?
AUS PVE Zombieland stands at 0 players from 50 slots in this release. This release records a seven-day average of 1 players and a peak of 5. Over the past 48 hours the highest average fell at 11:00 UTC: 2 players.
What position does AUS PVE Zombieland hold in the server rankings?
On player hours over the last seven days AUS PVE Zombieland stands at #3,539, #92 in Oceania, in the top 16% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover AUS PVE Zombieland?
Included in these Rust Census lists is AUS PVE Zombieland: Oceania Rust servers, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on AUS PVE Zombieland carry?
These are the tags AUS PVE Zombieland publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here; OC (Oceania): Oceania is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on AUS PVE Zombieland?
The procedural map on AUS PVE Zombieland is generated by the game, measures 4,250 and carries seed 120196201. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for AUS PVE Zombieland?
No gather rate is given in the name of AUS PVE Zombieland. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to AUS PVE Zombieland?
Enter client.connect 144.6.251.59:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://aus.schuu.net.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
OC | Oceania Oceania is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.