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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,183 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Rust Server

141.11.114.193:28020 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (16:11 UTC)
Source
Live server queries
Server address
141.11.114.193:28020
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 40

2% full

7-day average

1

peak 1

Rank

#8,161

top 37%

No wipes

resets

8 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 40 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,161 of all ranked servers, the top 37%, on player hours over the last seven days.
  • It makes a new world every few hours (8 this week): those are resets, not wipes.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep28 Sep7 Oct14 Oct22 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:55 UTC1d ago – – – 1
Mon 26 Oct, 23:43 UTC2d ago – – – 1
Mon 26 Oct, 22:32 UTC2d ago – – – 1
Mon 26 Oct, 21:21 UTC2d ago – – – 1
Mon 26 Oct, 00:55 UTC3d ago – – – 1
Sun 25 Oct, 03:32 UTC4d ago – – – 1
Sun 25 Oct, 01:16 UTC4d ago – – – 1
Sat 24 Oct, 22:06 UTC4d ago – – – 1
Tue 20 Oct, 21:13 UTC8d ago – – – 1
Tue 20 Oct, 19:36 UTC8d ago – – – 1

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of A Rust Server

2000 · seed 1337

Map of A Rust Server

Table 2: The world

As the server publishes it

MapCustom Map
Size2000
Seed1337

7. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address141.11.114.193:28020
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen21 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 114 on average73 / 300
RaidLabgroups of 8+ · 28 on average0 / 50
EU Hub 01EU · groups of 1000+ · 23 on average11 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average5 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40
Warriorsgroups of 8+ · 2 on average1 / 100

9. Quick answers

From the figures on this page.

Wipe records

When does A Rust Server wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by A Rust Server, which generates a new world every few hours.

Server record

Is A Rust Server up, and how well has it held up?

Last seen 42 hours ago, A Rust Server is offline in this release. The uptime it reports puts the last restart at about 10 minutes ago. Of the 168 hours in the last 7 full days, it was up 12 of them, or 7%. First recorded by Rust Census on 21 September 2026.

Does A Rust Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 240 server fps and a minimum of 240. Buildings, deployables and everything else in the world took the entity count to 53. Memory use reached 635 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for A Rust Server?

No region is given by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 141.11.114.193:28020 is its address.

On which Rust version does A Rust Server operate?

The version in use on A Rust Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on A Rust Server?

At this release A Rust Server is offline, having last been seen 42 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 0 players.

How does A Rust Server compare with other servers in the rankings?

For seven-day player hours, A Rust Server is ranked #8,161, placing it in the top 37% of all ranked servers.

Tag details

Which Rust Census filters and lists cover A Rust Server?

These Rust Census lists include A Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on A Rust Server carry?

Read by the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on A Rust Server?

A Rust Server runs a procedural map of size 2,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for A Rust Server?

No gather rate is given in the name of A Rust Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to A Rust Server?

You can open the console in Rust with F1 and enter client.connect 141.11.114.193:28020; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.