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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,543 players on 11,789 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

138.201.250.71:28015 checked 10m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (22:10 UTC)
Source
Live server queries
Server address
138.201.250.71:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 2

Rank

#11,102

top 50%

Last wipe

27d ago

monthly schedule

Next wipe

7d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #11,102 of all ranked servers, the top 50%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608023:0008:0017:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

Usual gap

3.3 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

50%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 20hThu 5 Nov, 19:00 UTCForce wipe FW
35d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW27d ago 3 – running 0
Mon 28 Sep, 13:57 UTC30d ago 1 held half 3.3 days 0
Sat 26 Sep, 22:33 UTC31d ago 1 – 1.6 days 0
Fri 18 Sep, 15:41 UTC40d ago 1 halved by day 2 8.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

5000 · seed 496957

Map of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed496957
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

What the server publishes and what was recorded

Address138.201.250.71:28015
Region–
Max players100
Group limit20 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 20:26 UTC
Hostname^
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

GLDM - Vanilla Loot - - PVE - - Apartment Upgrade - - Trucksimulator - - mehr Power in Grid Stages (40 Output ohne Sicherung) - - Puzzle Bypass, nur Karte benötigt - - Taxi übers Telefon rufen - - DayLogin Money - - Tiefsee ist PVP - - better Naval Boat Control - - Economics - - no Decay - - Karuza Custom Fahrzeuge mit Vehicle Lizens - - Edelsteine und Edelmetalle - - Banksystem inkl. Bargeld - - VIP mit inGame Währung - - Case opening mit Schwarzgeld - - NPC Shops - - Drug Business und Schwarzmarkt - - Extra Fishing, 60 Fischarten - - Bike,Boat,Traffic Driver NPCs - - Battlepass - - Questsystem - - Marketplace plus - - inGame Socialmedia - - custom Seeds und Fruits - - Minimap - - Clans - - Xp Level System - - Luckywheel mit einzigartigen Preisen - - Raidable Bases - - NPCs an Monumenten - - F15 Crash Event - - Barrel Breaker Event - - Laden und Kassenraub - - Safeknacker - - Player Trade - - mehr Scrap - - Remover Tool - - own Quarry - - Custom Buttons als Befehle - - höhere Stacks -

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average61 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average46 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average30 / 200
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average27 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average33 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average30 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: what is it?

Once a month, and only with the force wipe, does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 1 hours. Its tags carry a monthly wipe schedule.

On [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, what happens on wipe day?

Recent wipes drew an average peak of 2 players. 46 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 2.

Server record

Is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop up, and how well has it held up?

This release records [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop as online. About 2 days 23 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

Does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop hold a steady frame rate and connection?

Average server fps over the last 48 hours was 60, with a low of 40. The world carried up to 158,695 entities, including buildings, deployables and all else. Up to 6,540 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

No region is given by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. Rust Census does not look up where the machine stands; it shows where a server says it is. 138.201.250.71:28015 is its address.

Which Rust version is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop running?

The version in use on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

The present count is 0 players on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, out of 100 slots. Averaged over seven days: 0 players, with a peak of 2.

In the rankings of Rust servers, where is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop placed?

For seven-day player hours, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is ranked #11,102, placing it in the top 50% of all ranked servers.

Tags, lists

Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop appear among the Rust Census lists and filters?

Included in these Rust Census lists is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carry?

These are the tags [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): 100 slots are available; ts20 (Group limit): The limit is 20 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop runs a procedural map of size 5,000 with seed 496957, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, what rules and settings are in force?

No gather rate is recorded for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop in its name. 20 players is the recorded group limit. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Enter client.connect 138.201.250.71:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts20,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp100Max players 100 slots are available.
ts20Group limit The limit is 20 players per team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.