Statistical profileOnline
[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop
138.201.250.71:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#11,102
top 50%
Last wipe
27d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #11,102 of all ranked servers, the top 50%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Usual gap
3.3 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:26 UTC FW27d ago | 3 | – | running | 0 |
| Mon 28 Sep, 13:57 UTC30d ago | 1 | held half | 3.3 days | 0 |
| Sat 26 Sep, 22:33 UTC31d ago | 1 | – | 1.6 days | 0 |
| Fri 18 Sep, 15:41 UTC40d ago | 1 | halved by day 2 | 8.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop
What the server publishes and what was recorded
| Address | 138.201.250.71:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 20 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:26 UTC |
| Hostname | ^ |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
GLDM - Vanilla Loot - - PVE - - Apartment Upgrade - - Trucksimulator - - mehr Power in Grid Stages (40 Output ohne Sicherung) - - Puzzle Bypass, nur Karte benötigt - - Taxi übers Telefon rufen - - DayLogin Money - - Tiefsee ist PVP - - better Naval Boat Control - - Economics - - no Decay - - Karuza Custom Fahrzeuge mit Vehicle Lizens - - Edelsteine und Edelmetalle - - Banksystem inkl. Bargeld - - VIP mit inGame Währung - - Case opening mit Schwarzgeld - - NPC Shops - - Drug Business und Schwarzmarkt - - Extra Fishing, 60 Fischarten - - Bike,Boat,Traffic Driver NPCs - - Battlepass - - Questsystem - - Marketplace plus - - inGame Socialmedia - - custom Seeds und Fruits - - Minimap - - Clans - - Xp Level System - - Luckywheel mit einzigartigen Preisen - - Raidable Bases - - NPCs an Monumenten - - F15 Crash Event - - Barrel Breaker Event - - Laden und Kassenraub - - Safeknacker - - Player Trade - - mehr Scrap - - Remover Tool - - own Quarry - - Custom Buttons als Befehle - - höhere Stacks -
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 61 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 46 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 30 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 27 / 200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 33 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 30 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: what is it?
Once a month, and only with the force wipe, does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 1 hours. Its tags carry a monthly wipe schedule.
On [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, what happens on wipe day?
Recent wipes drew an average peak of 2 players. 46 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 2.
Server record
Is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop up, and how well has it held up?
This release records [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop as online. About 2 days 23 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
Does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop hold a steady frame rate and connection?
Average server fps over the last 48 hours was 60, with a low of 40. The world carried up to 158,695 entities, including buildings, deployables and all else. Up to 6,540 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
No region is given by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. Rust Census does not look up where the machine stands; it shows where a server says it is. 138.201.250.71:28015 is its address.
Which Rust version is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop running?
The version in use on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
The present count is 0 players on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, out of 100 slots. Averaged over seven days: 0 players, with a peak of 2.
In the rankings of Rust servers, where is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop placed?
For seven-day player hours, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is ranked #11,102, placing it in the top 50% of all ranked servers.
Tags, lists
Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop appear among the Rust Census lists and filters?
Included in these Rust Census lists is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carry?
These are the tags [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): 100 slots are available; ts20 (Group limit): The limit is 20 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop runs a procedural map of size 5,000 with seed 496957, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, what rules and settings are in force?
No gather rate is recorded for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop in its name. 20 players is the recorded group limit. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
Enter client.connect 138.201.250.71:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts20,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts20 | Group limit The limit is 20 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
