Statistical profileOnline
[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|
136.243.70.252:28035 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,420
top 69%
Last wipe
43d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- It ranks #15,420 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 43d ago.
2. Players
Figure 1: Players on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 07:56 UTC43d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|
What the server publishes and what was recorded
| Address | 136.243.70.252:28035 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 07:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 235 on average | 100 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 10 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 1 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 32 on average | 6 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 31 on average | 3 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 13 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
Too few wipes of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 43 days 19 hours have passed since this world was made.
On [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is online at the time of this release. The uptime it reports puts the last restart at about 22 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| show?
Over the last 48 hours, server fps averaged 111; the lowest reading was 101. The world carried up to 70,754 entities, including buildings, deployables and all else. Memory use reached 4,596 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| based?
No region tag is published by [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, but its name points to Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 136.243.70.252:28035 it is addressed.
Which Rust version is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| running?
Rust network protocol 2633 and build 162929 on Windows is the version [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
At counting time [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| recorded 0 players across 30 slots. The seven-day average for this server is 0 players.
How does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| compare with other servers in the rankings?
For seven-day player hours, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is ranked #15,420, placing it in the top 69% of all ranked servers.
Tags, lists
Where does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| appear among the Rust Census lists and filters?
The Rust Census lists that [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
The procedural map on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is generated by the game, measures 3,500 and carries seed 648252. The same size and seed produce the same map; RustMaps shows it from this page.
How is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| configured, and what rules does it keep?
No gather rate is recorded for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?
Enter client.connect 136.243.70.252:28035 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2633,^p,^v,gmrust,cs162929,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build Game build: 162929. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.