Statistical profileOnline
PVE DARK_ROSE RU
135.106.178.29:27198 checked 8m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 3
Rank
#3,509
top 16%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #3,509 of all ranked servers, the top 16%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on PVE DARK_ROSE RU
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
9.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:18 UTC6d ago | 2 | – | running | 2 |
| Tue 6 Oct, 18:56 UTC23d ago | 3 | held half | 17.1 days | 1 |
| Sun 4 Oct, 15:29 UTC25d ago | 2 | held half | 2.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of PVE DARK_ROSE RU
What the server publishes and what was recorded
| Address | 135.106.178.29:27198 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 21:18 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 212 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 25 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 13 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 32 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 28 on average | 19 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 26 on average | 8 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for PVE DARK_ROSE RU: what is it?
Wipes on PVE DARK_ROSE RU fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 days 1 hours ago.
How is wipe day run on PVE DARK_ROSE RU?
An average of 2 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Is PVE DARK_ROSE RU up, and how well has it held up?
PVE DARK_ROSE RU is online at the time of this release. The uptime it reports puts the last restart at about 10 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 4 October 2026.
What does the performance record of PVE DARK_ROSE RU show?
Over the last 48 hours, server fps averaged 25; the lowest reading was 10. Buildings, deployables and everything else in the world took the entity count to 216,698. Up to 4,487 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is PVE DARK_ROSE RU based?
Pointing to Europe is PVE DARK_ROSE RU's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 135.106.178.29:27198 is its address.
On which Rust version does PVE DARK_ROSE RU operate?
This release lists PVE DARK_ROSE RU on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on PVE DARK_ROSE RU?
PVE DARK_ROSE RU stands at 0 players from 10 slots in this release. Averaged over seven days: 1 players, with a peak of 3. Over the past 48 hours the highest average fell at 19:00 UTC: 3 players.
In the rankings of Rust servers, where is PVE DARK_ROSE RU placed?
The rank for PVE DARK_ROSE RU is #3,509 on seven-day player hours, in the top 16% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry PVE DARK_ROSE RU?
The Rust Census lists that PVE DARK_ROSE RU fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on PVE DARK_ROSE RU: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags PVE DARK_ROSE RU publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on PVE DARK_ROSE RU?
Size 6,000 and seed 12345: that is the procedural map on PVE DARK_ROSE RU, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for PVE DARK_ROSE RU?
No gather rate is given in the name of PVE DARK_ROSE RU. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to PVE DARK_ROSE RU?
Enter client.connect 135.106.178.29:27198 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.