Statistical profileOnline
VoidOrder_PVEServer
131.129.135.38:28015 checked 10m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
1
peak 12
Rank
#3,906
top 18%
Last wipe
25d ago
monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 1 players, with a peak of 12.
- It ranks #3,906 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on VoidOrder_PVEServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of VoidOrder_PVEServer
4500 · seed 1234567
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1234567 |
8. Server characteristics
Table 3: Characteristics of VoidOrder_PVEServer
What the server publishes and what was recorded
| Address | 131.129.135.38:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Oct 2026, 07:49 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 32 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 31 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 23 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 36 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 39 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 11 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on VoidOrder_PVEServer?
From the force wipe, the next wipe of VoidOrder_PVEServer is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 25 days 5 hours. A monthly wipe schedule is published in its tags.
About the server
How reliable is VoidOrder_PVEServer, and is it online now?
VoidOrder_PVEServer is online at the time of this release. The uptime it reports puts the last restart at about 4 days ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 5 October 2026.
How well does VoidOrder_PVEServer perform?
Over the last 48 hours, server fps averaged 93; the lowest reading was 77. The world carried up to 144,935 entities, including buildings, deployables and all else. Up to 4,418 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for VoidOrder_PVEServer?
No region is published by VoidOrder_PVEServer. Rust Census does not look up where the machine stands; it shows where a server says it is. 131.129.135.38:28015 is its address.
On which Rust version does VoidOrder_PVEServer operate?
This release lists VoidOrder_PVEServer on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on VoidOrder_PVEServer?
The present count is 0 players on VoidOrder_PVEServer, out of 30 slots. Averaged over seven days: 1 players, with a peak of 12. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is VoidOrder_PVEServer placed?
For seven-day player hours, VoidOrder_PVEServer is ranked #3,906, placing it in the top 18% of all ranked servers.
Tag details
Which Rust Census filters and lists cover VoidOrder_PVEServer?
These Rust Census lists include VoidOrder_PVEServer: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on VoidOrder_PVEServer: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags VoidOrder_PVEServer publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on VoidOrder_PVEServer?
The procedural map on VoidOrder_PVEServer is generated by the game, measures 4,500 and carries seed 1234567. Because one size and seed give one map, RustMaps can display it from this page.
How is VoidOrder_PVEServer configured, and what rules does it keep?
No gather rate is recorded for VoidOrder_PVEServer in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to VoidOrder_PVEServer?
You can open the console in Rust with F1 and enter client.connect 131.129.135.38:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://x.com/s_darts0425.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
