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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,663 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Miaka's Testground - Private

OC 125.236.211.240:28027 checked 7m ago

biweekly wipes moddedpve
Release date
Next release
In five minutes (09:15 UTC)
Source
Live server queries
Server address
125.236.211.240:28027
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 2

Rank

#5,702

top 26% · #129 in OC

Last wipe

1d ago

biweekly schedule

Next wipe

7d 9h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,702 of all ranked servers, the top 26%, and #129 in OC, on player hours over the last seven days.
  • Its current map went up 1d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Miaka's Testground - Private

Players now and over time, UTC

AveragePeakWipe
00.250.50.75110:0019:0004:0012:0022:0007:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
02040608010:0019:0004:0012:0022:0007:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 60% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

Usual gap

2 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

67%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 9hThu 5 Nov, 19:00 UTCForce wipe FW
12d 22hWed 11 Nov, 07:43 UTCOwn schedule
26d 22hWed 25 Nov, 07:43 UTCOwn schedule
35d 9hThu 3 Dec, 19:00 UTCForce wipe FW
40d 22hWed 9 Dec, 07:43 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 07:43 UTC1d ago – – running 0
Thu 15 Oct, 08:38 UTC14d ago 1 halved by day 6 13 days 1
Wed 14 Oct, 00:14 UTC15d ago 1 – 1.4 days 0
Thu 1 Oct, 20:28 UTC FW27d ago 0 – 12.2 days 0
Tue 29 Sep, 20:23 UTC29d ago 1 held half 2 days 1
Sun 27 Sep, 19:45 UTC31d ago 1 held half 2 days 0
Sun 27 Sep, 02:35 UTC32d ago 1 – 0.7 days 0
Sat 26 Sep, 19:37 UTC32d ago 1 – 0.3 days 0
Wed 23 Sep, 00:52 UTC36d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 11:36 UTC40d ago 0 – 4.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Miaka's Testground - Private

4500 · seed 1722427781

Map of Miaka's Testground - Private

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1722427781
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Miaka's Testground - Private

What the server publishes and what was recorded

Address125.236.211.240:28027
RegionOC
Max players20
Group limit8, the default
Wipe schedulebiweekly
Last wipe28 Oct 2026, 07:43 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 35 on average48 / 2000
[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average4 / 150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average20 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average10 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average11 / 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average4 / 30

10. Quick answers

From the figures on this page.

Wipe details

When does Miaka's Testground - Private wipe, and how often?

As its schedule cannot be confirmed from the few wipes of Miaka's Testground - Private on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 25 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on Miaka's Testground - Private?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The fall below half came by day 6 in those cases where it did not hold.

About the server

What does the record show for the uptime and current status of Miaka's Testground - Private?

Miaka's Testground - Private is online at the time of this release. About 15 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of Miaka's Testground - Private show?

Over the last 48 hours, server fps averaged 45; the lowest reading was 45. Buildings, deployables and everything else in the world took the entity count to 134,261. Up to 3,584 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Miaka's Testground - Private based?

Its OC tag is how Miaka's Testground - Private lists itself in Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. At 125.236.211.240:28027 it is addressed.

On which Rust version does Miaka's Testground - Private operate?

Rust network protocol 2635 and build 168909 on Linux is the version Miaka's Testground - Private runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Miaka's Testground - Private?

The present count is 0 players on Miaka's Testground - Private, out of 20 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 04:00 UTC, the busiest hour of the last 48.

How does Miaka's Testground - Private compare with other servers in the rankings?

On player hours over the last seven days Miaka's Testground - Private stands at #5,702, #129 in Oceania, in the top 26% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Miaka's Testground - Private?

Included in these Rust Census lists is Miaka's Testground - Private: Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Which meanings do the tags on Miaka's Testground - Private carry?

These are the tags Miaka's Testground - Private publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; modded (Modded): Plugins or settings alter the game on this modded server; OC (Oceania): Oceania is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Miaka's Testground - Private?

Miaka's Testground - Private runs a procedural map of size 4,500 with seed 1722427781, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Miaka's Testground - Private?

No gather rate is recorded for Miaka's Testground - Private in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Miaka's Testground - Private?

You can open the console in Rust with F1 and enter client.connect 125.236.211.240:28027; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.millarsoft.co.nz/rust/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players The server holds 20 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

moddedModded Plugins or settings alter the game on this modded server.

Region

OCOceania Oceania is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.