Statistical profileOnline
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC 103.1.213.253:28035 checked 9m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
4
peak 18
Rank
#1,505
top 7% · #36 in OC
Last wipe
6d ago
weekly schedule
Next wipe
15h
Thu 29 Oct, 19:43 UTC
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 4 players, with a peak of 18.
- It ranks #1,505 of all ranked servers, the top 7%, and #36 in OC, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 19:43 UTC, every Thursday at 19:43 UTC.
2. Players
Figure 1: Players on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 7% of all ranked servers, top 18% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 19:43 UTC, in 15h. Every Thursday at 19:43 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
80%
of its recent wipes
Wipe-day peak
15
players, last three wipes
Crowd held
20%
else halves by day 4
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 15h | Thu 29 Oct, 19:43 UTC | Own schedule |
| 7d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 15h | Thu 12 Nov, 19:43 UTC | Own schedule |
| 21d 15h | Thu 19 Nov, 19:43 UTC | Own schedule |
| 28d 15h | Thu 26 Nov, 19:43 UTC | Own schedule |
| 35d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 15h | Thu 10 Dec, 19:43 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:43 UTC6d ago | 18 | – | running | 1 |
| Thu 15 Oct, 19:43 UTC13d ago | 12 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 14:07 UTC20d ago | 14 | held half | 7.2 days | 4 |
| Thu 1 Oct, 19:12 UTC FW27d ago | 13 | halved by day 4 | 6.8 days | 0 |
| Thu 24 Sep, 20:43 UTC34d ago | 13 | halved by day 4 | 6.9 days | 0 |
| Thu 17 Sep, 20:43 UTC41d ago | 9 | halved by day 3 | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
4250 · seed 4654643
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 4654643 |
8. Server characteristics
Table 4: Characteristics of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
What the server publishes and what was recorded
| Address | 103.1.213.253:28035 |
|---|---|
| Region | OC |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 19:43 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome! Moradon is a PvE server (Player versus Environment) for role players, builders, newbies and anyone who wants a relaxed and enjoyable experience. No raiding or looting other Players. The server is setup for teams of 1 to 8.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons | OC · no group limit · biweekly · 35 on average | 35 / 2000 |
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 8 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 6 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 6 / 100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 1 / 50 |
| [AU] OzRust.com PvE | Jetpacks | Kits | Events | OC · groups of 8+ · biweekly · 2 on average | 0 / 150 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Wipes on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] follow a rhythm of every Thursday at 19:43 UTC. Thursday 29 October at 19:43 UTC is the date of its next wipe. 6 days 8 hours have passed since this world was made. The tags list a wipe schedule of one week.
What should you expect on wipe day at Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
An average of 15 players attended at peak across recent wipes. On the latest wipe, 13 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 20% of cases. In the other cases, half the peak was lost by day 4.
Server details
Is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] up, and how well has it held up?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is online at the time of this release. About 7 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
Does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 99; the lowest reading was 23. Buildings, deployables and everything else in the world took the entity count to 129,206. The peak memory use recorded was 4,667 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Its OC tag is how Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] lists itself in Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. 103.1.213.253:28035 is its address.
What version of Rust has been recorded on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
The version in use on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] carry?
At counting time Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] recorded 0 players across 30 slots. This release records a seven-day average of 4 players and a peak of 18. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 4 players.
How does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] compare with other servers in the rankings?
On player hours over the last seven days Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] stands at #1,505, #36 in Oceania, in the top 7% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
The Rust Census lists that Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] fits are: Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by each tag shown on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Read by the game's server browser, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The wipe cycle is weekly; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs a procedural map of size 4,250 with seed 4654643, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] configured, and what rules does it keep?
No gather rate is given in the name of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
You can open the console in Rust with F1 and enter client.connect 103.1.213.253:28035; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^z,^y,^w,OC,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
OC | Oceania The server browser files this server under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.