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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,596 players on 11,647 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server Name

116.65.0.38:28015 checked 3d ago

moddedcarbon
Release date
Next release
In five minutes (09:20 UTC)
Source
Live server queries
Server address
116.65.0.38:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak 1

Rank

#9,931

top 45%

No wipes

resets

8 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,931 of all ranked servers, the top 45%, on player hours over the last seven days.
  • It makes a new world every few hours (8 this week): those are resets, not wipes.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 05:49 UTC4d ago – – – 1
Fri 23 Oct, 23:27 UTC4d ago – – – 0
Fri 23 Oct, 22:07 UTC4d ago – – – 1
Fri 23 Oct, 21:35 UTC4d ago – – – 1
Fri 23 Oct, 21:25 UTC4d ago – – – 1
Fri 23 Oct, 21:17 UTC4d ago – – – 0
Fri 23 Oct, 19:30 UTC4d ago – – – 0
Wed 21 Oct, 19:18 UTC6d ago 0 – 2 days 1
Tue 6 Oct, 22:56 UTC21d ago 1 – 14.8 days 0
Wed 30 Sep, 09:14 UTC27d ago – – – 1

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of My Server Name

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address116.65.0.38:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen15 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 139 on average38 / 300
EU Hub 01EU · groups of 1000+ · 23 on average61 / 3300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average3 / 50
A Shockbyte Rust Servergroups of 8+ · 2 on average2 / 40
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average5 / 300
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 142 on average147 / 300

9. Quick answers

From the figures on this page.

Wipe records

When does My Server Name wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by My Server Name, which generates a new world every few hours.

Server record

What does the record show for the uptime and current status of My Server Name?

The latest count records My Server Name as offline, last seen 3 days 23 hours ago. 11 of 168 hours on across the last 7 full days gives an uptime of 7%. First recorded by Rust Census on 15 September 2026.

What location has been recorded for My Server Name?

A region is not published by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 116.65.0.38:28015 it is addressed.

What version of Rust has been recorded on My Server Name?

This release lists My Server Name on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on My Server Name?

My Server Name is offline at present; its last recording was 3 days 23 hours ago. This release records a seven-day average of 0 players and a peak of 1.

How does My Server Name compare with other servers in the rankings?

The rank for My Server Name is #9,931 on seven-day player hours, in the top 45% of ranked servers.

Lists and tags

Where does My Server Name appear among the Rust Census lists and filters?

The Rust Census lists that My Server Name fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The tags on My Server Name: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server are the tags My Server Name publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

How is My Server Name configured, and what rules does it keep?

No gather rate is given in the name of My Server Name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join My Server Name?

You can open the console in Rust with F1 and enter client.connect 116.65.0.38:28015; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players Slots: 500.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.