Statistical profileOffline
Local Aim Practice
115.70.101.206:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,953
top 71%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,953 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Local Aim Practice
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local Aim Practice
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local Aim Practice
What the server publishes and what was recorded
| Address | 115.70.101.206:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 10:48 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0 / 16 |
| Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0 / 16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0 / 16 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 10 / 20 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Local Aim Practice?
With too few wipes of Local Aim Practice on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 7 hours have passed since this world was made.
About the server
How reliable is Local Aim Practice, and is it online now?
The latest count records Local Aim Practice as offline, last seen 23 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 1 October 2026.
What location has been recorded for Local Aim Practice?
A region is not published by Local Aim Practice. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 115.70.101.206:28015 is its address.
On which Rust version does Local Aim Practice operate?
This release lists Local Aim Practice on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Local Aim Practice carry?
Local Aim Practice is offline at present; its last recording was 23 days 17 hours ago.
How does Local Aim Practice compare with other servers in the rankings?
For seven-day player hours, Local Aim Practice is ranked #15,953, placing it in the top 71% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Local Aim Practice?
The Rust Census lists that Local Aim Practice fits are: Aim training servers, counted and Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Local Aim Practice carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Local Aim Practice publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Local Aim Practice?
Local Aim Practice runs a procedural map, which the game generates.
What settings and rules have been listed for Local Aim Practice?
No gather rate is recorded for Local Aim Practice in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Local Aim Practice?
You can open the console in Rust with F1 and enter client.connect 115.70.101.206:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.