Statistical profileOffline
[ZA] Chocolate Aim Train | 1v1 | FFA | Targets
105.246.127.92:28031 checked 23d ago
Connect to this server
1. Main points
Players now
1/ 350
0% full
7-day average
0
peak –
Rank
#14,967
top 67%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 350 slots.
- It ranks #14,967 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets
What the server publishes and what was recorded
| Address | 105.246.127.92:28031 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 17:34 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0 / 16 |
| Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0 / 16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0 / 16 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 16 / 25 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets wipe, and how often?
The rhythm of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 22 hours.
Server details
What does the record show for the uptime and current status of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?
[ZA] Chocolate Aim Train | 1v1 | FFA | Targets is offline at the time of this release; it was last seen 23 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 5 October 2026.
What location has been recorded for [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?
Pointing to Africa is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 105.246.127.92:28031 it is addressed.
On which Rust version does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets operate?
The version in use on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?
[ZA] Chocolate Aim Train | 1v1 | FFA | Targets is offline at present; its last recording was 23 days 21 hours ago.
How does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets compare with other servers in the rankings?
The rank for [ZA] Chocolate Aim Train | 1v1 | FFA | Targets is #14,967 on seven-day player hours, in the top 67% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?
The Rust Census lists that [ZA] Chocolate Aim Train | 1v1 | FFA | Targets fits are: Aim training servers, counted and Community servers. These filters bring it up on the server list: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets: what do they indicate?
These are the tags [ZA] Chocolate Aim Train | 1v1 | FFA | Targets publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp350 (Max players): Slots: 350; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
How is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets configured, and what rules does it keep?
No gather rate is given in the name of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Connecting
What steps are needed to join [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?
Enter client.connect 105.246.127.92:28031 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp350,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp350 | Max players Slots: 350. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.