Statistical profileOffline
test server
104.28.196.94:28015 checked 30d ago
Connect to this server
1. Main points
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#16,190
top 68%
Last wipe
30d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
- It ranks #16,190 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 30d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test server
What the server publishes and what was recorded
| Address | 104.28.196.94:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Sep 2026, 16:40 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 61 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 45 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 33 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 33 / 200 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 34 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 30 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for test server: what is it?
An estimate from the force wipe gives the next wipe of test server. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 30 days 5 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
Server record
How reliable is test server, and is it online now?
test server is offline at the time of this release; it was last seen 30 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 28 September 2026.
Which location does test server run from?
A region is not published by test server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.28.196.94:28015 it is addressed.
What version of Rust has been recorded on test server?
The version in use on test server is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on test server?
At this release test server is offline, having last been seen 30 days 1 hours ago.
What position does test server hold in the server rankings?
The rank for test server is #16,190 on seven-day player hours, in the top 68% of ranked servers.
Tags, lists
Where does test server appear among the Rust Census lists and filters?
The Rust Census lists that test server fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on test server?
These are the tags test server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On test server, what rules and settings are in force?
No gather rate is given in the name of test server. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to test server?
Enter client.connect 104.28.196.94:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2633,^p,^m,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp3 | Max players Slots: 3. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.