Statistical profileOnline
⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
NA · us1 104.143.3.90:28115 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 3
Rank
#9,336
top 42% · #1236 in NA
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #9,336 of all ranked servers, the top 42%, and #1236 in NA, on player hours over the last seven days.
- It makes a new world every few hours (7 this week): those are resets, not wipes.
2. Players
Figure 1: Players on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:49 UTC16h ago | – | – | – | 0 |
| Tue 27 Oct, 11:48 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 11:49 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 11:49 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:49 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 11:49 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 11:49 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 11:49 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 11:49 UTC8d ago | – | – | – | 0 |
| Mon 19 Oct, 11:49 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 11:49 UTC10d ago | – | – | – | 0 |
| Sat 17 Oct, 11:49 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 11:49 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 23:24 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 11:48 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 12:25 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 11:48 UTC14d ago | – | – | – | 0 |
| Tue 13 Oct, 12:25 UTC15d ago | – | – | – | 1 |
| Mon 12 Oct, 11:48 UTC16d ago | – | – | – | 0 |
| Sun 11 Oct, 11:48 UTC17d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
What the server publishes and what was recorded
| Address | 104.143.3.90:28115 |
|---|---|
| Region | NA · us1 |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
8. About this server
In its own words: the description the server publishes, unedited.
♨ TeaTime.gg GREENHOUSE - BUILD BETTER BASES, FASTER ♨ GOATED TOOLS · INSTANT TEMPLATES · SHARED PLOTS · NO LAG ▶ BUILD AT WARP SPEED - instant upgrades and edits ▶ LOAD, REMIX, FLEX - templates and community bases ▶ BUILD WITH FRIENDS - shared plots, zero friction ▶ СТРОЙ БЫСТРЕЕ - мгновенные апгрейды ▶ ЗАГРУЖАЙ И УЛУЧШАЙ - базы сообщества ▶ СТРОЙТЕ ВМЕСТЕ - общие участки без лагов
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX | NA · no group limit · 56 on average | 37 / 152 |
| UKN.GG - US Sandbox - Creative | Build | Noclip | NA · groups of 1000+ · 3 on average | 0 / 200 |
| [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX | EU · no group limit · 455 on average | 185 / 504 |
| [EU] THE WAR I Creative I Builder Map | EU · groups of 8+ · 8 on average | 2 / 110 |
| UKN.GG - EU Sandbox - Creative | Build | Noclip | EU · groups of 1000+ · 5 on average | 2 / 200 |
| [EU] Rumblest »F1 Staging Test | Team-only PvP« | EU · groups of 8+ · 2 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
No reset on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
About the server
Is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN up, and how well has it held up?
At the latest check, ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN was online. By its own reported uptime, it restarted about 15 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN show?
Average server fps over the last 48 hours was 60, with a low of 56. Buildings, deployables and everything else in the world took the entity count to 513. The peak memory use recorded was 3,169 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Region us1 is the code for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN; its NA tag places it in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.143.3.90:28115 is its address.
Which Rust version is ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN running?
Rust network protocol 2635 and build 168909 on Linux is the version ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
At counting time ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN recorded 0 players across 150 slots. Averaged over seven days: 0 players, with a peak of 3. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.
What position does ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hold in the server rankings?
For seven-day player hours ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is ranked #9,336 and #1,236 in North America, placing it in the top 42% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
These Rust Census lists include ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Modded Rust servers, counted, Aim training servers, counted, Rust battlefield servers, Rust build servers: listed, Rust creative servers: live figures and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN carry?
Read by the game's server browser, ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): us1 is the region code this server carries; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^d (Combat training): For aim and PvP practice, with loot provided; ^k (Build server): This is a builds server, for base practice and design; ^j (Battle royale): This is a battle royale: gather loot and fight as the zone closes; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Size 6,000 and seed 1337: that is the procedural map on ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: ★BUILD ★ MINIGAMES★.
What settings and rules have been listed for ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The name of ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN carries no gather rate. The default applies: groups are capped at 8 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join ⦿ TEATIME.GG US ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
You can open the console in Rust with F1 and enter client.connect 104.143.3.90:28115; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://teatime.gg.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$rus1,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,NA
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players Slots: 150. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rus1 | Region code us1 is the region code this server carries. |
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|---|
^e | Minigames Minigames are the format: arenas, Bedwars, parkour and more. |
^d | Combat training For aim and PvP practice, with loot provided. |
^k | Build server This is a builds server, for base practice and design. |
^j | Battle royale This is a battle royale: gather loot and fight as the zone closes. |
^i | Battlefield High rates and kits make this a fast PvP battlefield. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
