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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,724 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TESTMEGARU1

103.85.115.57:28015 checked 7h ago

moddedoxide
Release date
Next release
In five minutes (15:25 UTC)
Source
Live server queries
Server address
103.85.115.57:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 455

0% full

7-day average

0

peak 1

Rank

#9,797

top 44%

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 455 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,797 of all ranked servers, the top 44%, on player hours over the last seven days.
  • It makes a new world every few hours (6 this week): those are resets, not wipes.

2. Players

Figure 1: Players on TESTMEGARU1

Players now and over time, UTC

AveragePeak
00.250.50.75116:0017:0020:0021:0014:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep14 Oct17 Oct21 Oct24 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:32 UTC8h ago – – – 1
Tue 27 Oct, 20:48 UTC1d ago – – – 0
Tue 27 Oct, 16:16 UTC1d ago – – – 0
Tue 27 Oct, 16:04 UTC1d ago – – – 0
Thu 22 Oct, 15:35 UTC6d ago – – – 0
Thu 22 Oct, 15:21 UTC6d ago 1 – 5 days 0
Mon 19 Oct, 17:04 UTC9d ago 0 – 2.9 days 0
Mon 12 Oct, 15:11 UTC16d ago – – – 1
Mon 12 Oct, 15:05 UTC16d ago – – – 1
Mon 12 Oct, 14:23 UTC16d ago – – – 1

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of TESTMEGARU1

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of TESTMEGARU1

What the server publishes and what was recorded

Address103.85.115.57:28015
Region–
Max players455
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen14 Sep 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 452 on average268 / 504
[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 143 on average136 / 159
[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 8 on average13 / 110
UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 5 on average3 / 200
UKN.GG - US Sandbox - Creative | Build | NoclipNA · groups of 1000+ · 4 on average3 / 200
[EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average4 / 50

9. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for TESTMEGARU1: what is it?

No reset on TESTMEGARU1 counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server record

How reliable is TESTMEGARU1, and is it online now?

The latest count records TESTMEGARU1 as offline, last seen 7 hours ago. Of the 168 hours in the last 7 full days, it was up 7 of them, or 4%. It was first seen by Rust Census on 14 September 2026.

In which location is TESTMEGARU1 based?

No region is given by TESTMEGARU1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 103.85.115.57:28015 it is addressed.

What version of Rust has been recorded on TESTMEGARU1?

This release lists TESTMEGARU1 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on TESTMEGARU1?

TESTMEGARU1 is offline at present; its last recording was 7 hours ago. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 21:00 UTC: 1 players.

In the rankings of Rust servers, where is TESTMEGARU1 placed?

For seven-day player hours, TESTMEGARU1 is ranked #9,797, placing it in the top 44% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry TESTMEGARU1?

The Rust Census lists that TESTMEGARU1 fits are: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on TESTMEGARU1: what do they indicate?

gmvanilla (Game mode): The mode is vanilla survival; mp455 (Max players): 455 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^k (Build server): This is a builds server, for base practice and design; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags TESTMEGARU1 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What settings and rules have been listed for TESTMEGARU1?

No gather rate is recorded for TESTMEGARU1 in its name. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join TESTMEGARU1?

Enter client.connect 103.85.115.57:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp455,ptrak,$r?,v2635,^c,^k,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp455Max players 455 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^kBuild server This is a builds server, for base practice and design.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.