Statistical profileOnline
[AU/NZ] Apocalyptia Network Lobby
OC 103.212.227.61:28044 checked 12m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#6,227
top 28% · #139 in OC
Last wipe
83d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,227 of all ranked servers, the top 28%, and #139 in OC, on player hours over the last seven days.
- Its current map went up 83d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [AU/NZ] Apocalyptia Network Lobby
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers, top 65% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [AU/NZ] Apocalyptia Network Lobby
What the server publishes and what was recorded
| Address | 103.212.227.61:28044 |
|---|---|
| Region | OC |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 6 Aug 2026, 18:26 UTC |
| Hostname | -1 |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to the Apocalyptia Lobby Every journey through Apocalyptia begins here. More than just a server selector, this Lobby is the heart of our community, a space that will continually be crafted with care and built to connect every world we create. Take a look around, enjoy the little details, and when you're ready, choose where your adventure begins. Current Destinations: Society Reborn: Monthly Wipes - 2.5x PvE Zombie Cataclysm: Bi-Weekly Wipes - 2.5x Zombie PvE More worlds are already in the works. Thanks for being part of the journey.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 21 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 8 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 10 / 100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 6 / 50 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 6 / 50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 1 / 30 |
11. Quick answers
From the figures on this page.
Wipe records
When does [AU/NZ] Apocalyptia Network Lobby wipe, and how often?
An estimate from the force wipe gives the next wipe of [AU/NZ] Apocalyptia Network Lobby. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 83 days 15 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
About the server
Is [AU/NZ] Apocalyptia Network Lobby up, and how well has it held up?
At the latest check, [AU/NZ] Apocalyptia Network Lobby was online. About 2 days ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
What does the performance record of [AU/NZ] Apocalyptia Network Lobby show?
Average server fps over the last 48 hours was 30, with a low of 29. Buildings, deployables and everything else in the world took the entity count to 3,380. Up to 967 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for [AU/NZ] Apocalyptia Network Lobby?
With its OC tag, [AU/NZ] Apocalyptia Network Lobby lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.212.227.61:28044 is its address.
On which Rust version does [AU/NZ] Apocalyptia Network Lobby operate?
This release lists [AU/NZ] Apocalyptia Network Lobby on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [AU/NZ] Apocalyptia Network Lobby?
[AU/NZ] Apocalyptia Network Lobby stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 3. Over the past 48 hours the highest average fell at 02:00 UTC: 1 players.
What position does [AU/NZ] Apocalyptia Network Lobby hold in the server rankings?
On player hours over the last seven days [AU/NZ] Apocalyptia Network Lobby stands at #6,227, #139 in Oceania, in the top 28% of ranked servers.
Tags, lists
Where does [AU/NZ] Apocalyptia Network Lobby appear among the Rust Census lists and filters?
These Rust Census lists include [AU/NZ] Apocalyptia Network Lobby: Oceania Rust servers, Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on [AU/NZ] Apocalyptia Network Lobby?
Read by the game's server browser, [AU/NZ] Apocalyptia Network Lobby publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): This is a roleplay server; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; OC (Oceania): In the server browser it appears under Oceania. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for [AU/NZ] Apocalyptia Network Lobby?
Size 1,000 and seed 1337: that is the procedural map on [AU/NZ] Apocalyptia Network Lobby, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Apocalyptia Network Lobby.
How is [AU/NZ] Apocalyptia Network Lobby configured, and what rules does it keep?
No gather rate is given in the name of [AU/NZ] Apocalyptia Network Lobby. 8 players is the group limit, the game's default. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to [AU/NZ] Apocalyptia Network Lobby?
Enter client.connect 103.212.227.61:28044 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/societyrust.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^r,OC,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^r | Roleplay This is a roleplay server. |
|---|---|
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
OC | Oceania In the server browser it appears under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
