Statistical profileOffline
[AU/NZ] Apocalyptia Testing Server
OC 103.212.227.61:28034 checked 26d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,895
top 70% · #195 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,895 of all ranked servers, the top 70%, and #195 in OC, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [AU/NZ] Apocalyptia Testing Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Usual gap
9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:10 UTC27d ago | 0 | – | running | 2 |
| Sat 26 Sep, 13:53 UTC32d ago | 2 | held half | 5.8 days | 0 |
| Mon 14 Sep, 10:54 UTC45d ago | 2 | halved by day 1 | 12.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [AU/NZ] Apocalyptia Testing Server
What the server publishes and what was recorded
| Address | 103.212.227.61:28034 |
|---|---|
| Region | OC |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 10:10 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
2.5x Gather | 5x with Skill Perks | PvE | Monthly Wipes. Welcome to Society Reborn, a hopeful, feature-rich PvE experience built for those ready to thrive in a new world. The world may have ended, but this is where it begins again. Civilisation is being rebuilt, brick by brick, by survivors like you. Features: Tiered NPCs: Monuments feature custom NPC tailored to challenge level and server theme. Roaming Zombies: Easily killed zombies roam the empty land. Dynamic Events: Classic events reworked, plus new activities for all skill levels Player-Shaped Questlines: Hand-crafted quests tied to the unfolding mystery Skill Tree: Progression that rewards all playstyles through XP and role-based perks Fully community friendly: no features locked behind donations. Raidable Bases: Offline-friendly PvE raiding. Convoys: Whether you enjoy the roads or the train tracks, there's one for you! Custom Map: Explore unique terrain and get around with ease in unique locations with easy-to-use licensed vehicles Stack Almost Everything: Stack way more than just boxes! Water Bases: Build your base on the water for strategic advantage or some peace. Basements: Add a hidden basement to your base. Ripe Plants Don’t Die: Your harvest is safe, always. With a firm focus on community, creativity, and fairness, Society Reborn is where the post-apocalypse starts feeling like home.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 16 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 7 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 10 / 100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 2 / 50 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 5 / 50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 2 / 30 |
11. Quick answers
From the figures on this page.
Wipe details
When does [AU/NZ] Apocalyptia Testing Server wipe, and how often?
A monthly force wipe is the sole occasion on which [AU/NZ] Apocalyptia Testing Server wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 1 hours have passed since this world was made. The tags list a wipe schedule of one month.
On [AU/NZ] Apocalyptia Testing Server, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server record
What does the record show for the uptime and current status of [AU/NZ] Apocalyptia Testing Server?
[AU/NZ] Apocalyptia Testing Server is offline at the time of this release; it was last seen 26 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 14 September 2026.
What location has been recorded for [AU/NZ] Apocalyptia Testing Server?
With its OC tag, [AU/NZ] Apocalyptia Testing Server lists itself in Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 103.212.227.61:28034 is its address.
What version of Rust has been recorded on [AU/NZ] Apocalyptia Testing Server?
Rust network protocol 2634 and build 166586 on Windows is the version [AU/NZ] Apocalyptia Testing Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does [AU/NZ] Apocalyptia Testing Server carry?
[AU/NZ] Apocalyptia Testing Server is offline at present; its last recording was 26 days 23 hours ago.
In the rankings of Rust servers, where is [AU/NZ] Apocalyptia Testing Server placed?
For seven-day player hours [AU/NZ] Apocalyptia Testing Server is ranked #15,895 and #195 in Oceania, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [AU/NZ] Apocalyptia Testing Server?
These Rust Census lists include [AU/NZ] Apocalyptia Testing Server: Oceania Rust servers, Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [AU/NZ] Apocalyptia Testing Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): The server is run for roleplay; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): In the server browser it appears under Oceania are the tags [AU/NZ] Apocalyptia Testing Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for [AU/NZ] Apocalyptia Testing Server?
Size 4,096 and seed 1337: that is the procedural map on [AU/NZ] Apocalyptia Testing Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Noria Island.
What settings and rules have been listed for [AU/NZ] Apocalyptia Testing Server?
No gather rate is recorded for [AU/NZ] Apocalyptia Testing Server in its name. 8 players is the group limit, the game's default. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join [AU/NZ] Apocalyptia Testing Server?
Enter client.connect 103.212.227.61:28034 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/apocalyptia.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,^r,OC,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166586 | Build The server runs game build 166586. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
OC | Oceania In the server browser it appears under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
