Statistical profileOnline
Fields Of Rust PVE 10X (lightly modded)
99.249.143.10:28018 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 4
Rank
#3,032
top 14%
Last wipe
14d ago
biweekly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,032 of all ranked servers, the top 14%, on player hours over the last seven days.
- Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Fields Of Rust PVE 10X (lightly modded)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Usual gap
13.9 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
6
players, last three wipes
Crowd held
0%
else halves by day 6.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 21h | Thu 12 Nov, 19:53 UTC | Own schedule |
| 27d 21h | Thu 26 Nov, 19:53 UTC | Own schedule |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 21h | Thu 10 Dec, 19:53 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:53 UTC14d ago | 4 | – | running | 0 |
| Thu 1 Oct, 19:34 UTC FW28d ago | 8 | halved by day 3 | 14 days | 1 |
| Fri 18 Sep, 00:40 UTC41d ago | 6 | halved by day 10 | 13.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Fields Of Rust PVE 10X (lightly modded)
What the server publishes and what was recorded
| Address | 99.249.143.10:28018 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 19:53 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
10X Resources 10X Loot 100X StackSizes Fast Recyclers Removal Tool Spawn Mini (No Fuel) Raidable Bases Teleports If your looking for a more heavier modded PVE server, join my other server. Fields of Rust|PVE|Events|RaidableBases|NPC's|Skill Tree
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty PVE X10 | Chill Survival | groups of 8+ · 10x · biweekly · 2 on average | 1 / 200 |
| Rust CPT Domination 10x PVE | groups of 8+ · 10x · biweekly · 2 on average | 0 / 60 |
| PVE Relax|Event|X5|InstantCraft|NPC|Bank | EU · groups of 10+ · 5x · biweekly · 9 on average | 6 / 250 |
| Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers | groups of 25+ · 10x · monthly · 7 on average | 9 / 100 |
| 10x PVE | Build & Chill | Deep Sea building | EU · groups of 10+ · 10x · monthly · 3 on average | 3 / 50 |
| 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H | groups of 10+ · 10x · monthly · 2 on average | 3 / 500 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Fields Of Rust PVE 10X (lightly modded): what is it?
As its schedule cannot be confirmed from the few wipes of Fields Of Rust PVE 10X (lightly modded) on record, the prediction follows its tag. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 14 days 2 hours. Its tags carry a wipe schedule of every two weeks.
On Fields Of Rust PVE 10X (lightly modded), what happens on wipe day?
An average of 6 players attended at peak across recent wipes. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 6.5 in those cases where it did not hold.
Server record
What does the record show for the uptime and current status of Fields Of Rust PVE 10X (lightly modded)?
Fields Of Rust PVE 10X (lightly modded) is online at the time of this release. By its own reported uptime, it restarted about 6 days 3 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Fields Of Rust PVE 10X (lightly modded) show?
Average server fps over the last 48 hours was 79, with a low of 18. Buildings, deployables and everything else in the world took the entity count to 99,774. Up to 7,169 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Fields Of Rust PVE 10X (lightly modded) based?
A region is not published by Fields Of Rust PVE 10X (lightly modded). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 99.249.143.10:28018 it is addressed.
Which Rust version is Fields Of Rust PVE 10X (lightly modded) running?
Rust network protocol 2635 and build 168909 on Windows is the version Fields Of Rust PVE 10X (lightly modded) runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Fields Of Rust PVE 10X (lightly modded) carry?
The present count is 0 players on Fields Of Rust PVE 10X (lightly modded), out of 100 slots. This release records a seven-day average of 1 players and a peak of 4. Over the past 48 hours the highest average fell at 12:00 UTC: 3 players.
How does Fields Of Rust PVE 10X (lightly modded) compare with other servers in the rankings?
For seven-day player hours, Fields Of Rust PVE 10X (lightly modded) is ranked #3,032, placing it in the top 14% of all ranked servers.
Lists and tags
Where does Fields Of Rust PVE 10X (lightly modded) appear among the Rust Census lists and filters?
These Rust Census lists include Fields Of Rust PVE 10X (lightly modded): 10x Rust servers, counted, Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.
Which meanings do the tags on Fields Of Rust PVE 10X (lightly modded) carry?
These are the tags Fields Of Rust PVE 10X (lightly modded) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^k (Build server): Practise building and design your bases here; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Fields Of Rust PVE 10X (lightly modded)?
The procedural map on Fields Of Rust PVE 10X (lightly modded) is generated by the game, measures 3,700 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Fields Of Rust PVE 10X (lightly modded) configured, and what rules does it keep?
A gather rate of 10x is recorded for Fields Of Rust PVE 10X (lightly modded) in its name. The default applies: groups are capped at 8 players. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Fields Of Rust PVE 10X (lightly modded)?
You can open the console in Rust with F1 and enter client.connect 99.249.143.10:28018; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/kUeYFZ5HTa is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^z,^y,^b,^k,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^k | Build server Practise building and design your bases here. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
