Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,855 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

10x PVE | Build & Chill | Deep Sea building

EU 49.12.149.39:28000 checked 8m ago

10x monthly wipes moddedoxidepve
Release date
Next release
In five minutes (03:15 UTC)
Source
Live server queries
Server address
49.12.149.39:28000
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 50

4% full

7-day average

3

peak 10

Rank

#1,755

top 8% · #687 in EU

Last wipe

27d ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 4% of its 50 slots.
  • Over the last seven days it averaged 3 players, with a peak of 10.
  • It ranks #1,755 of all ranked servers, the top 8%, and #687 in EU, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on 10x PVE | Build & Chill | Deep Sea building

Players now and over time, UTC

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608004:0013:0022:0007:0016:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Wipe-day peak

4

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 4 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 10x PVE | Build & Chill | Deep Sea building

5000 · seed 484310

Map of 10x PVE | Build & Chill | Deep Sea building

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed484310
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of 10x PVE | Build & Chill | Deep Sea building

What the server publishes and what was recorded

Address49.12.149.39:28000
RegionEU
Max players50
Group limit10 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:17 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to 10x PVE | Build & Chill Wipe Schedule: Monthly BP Wipe:Monthly RP Wipe:Bi-annually XP Wipe: Never Purge: 11/5 20:00 CET Discord: https://discord.gg/qRpC9Erhy Use /info ingame to learn all about the server

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2EU · groups of 8+ · 10x · monthly · 1 on average0 / 100
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 2 on average0 / 30
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0 / 50
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3 / 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average0 / 100
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average1 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on 10x PVE | Build & Chill | Deep Sea building?

The force wipe is the only wipe 10x PVE | Build & Chill | Deep Sea building takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 9 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

On 10x PVE | Build & Chill | Deep Sea building, what happens on wipe day?

An average of 4 players attended at peak across recent wipes. On the latest wipe, 23 hours passed before the crowd peaked.

Server details

How reliable is 10x PVE | Build & Chill | Deep Sea building, and is it online now?

10x PVE | Build & Chill | Deep Sea building is online at the time of this release. The uptime it reports puts the last restart at about 18 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does 10x PVE | Build & Chill | Deep Sea building hold a steady frame rate and connection?

Average server fps over the last 48 hours was 42, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 226,958. Up to 5,305 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does 10x PVE | Build & Chill | Deep Sea building run from?

In Europe 10x PVE | Build & Chill | Deep Sea building lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 49.12.149.39:28000 is its address.

On which Rust version does 10x PVE | Build & Chill | Deep Sea building operate?

The version in use on 10x PVE | Build & Chill | Deep Sea building is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does 10x PVE | Build & Chill | Deep Sea building carry?

At counting time 10x PVE | Build & Chill | Deep Sea building recorded 2 players across 50 slots. Averaged over seven days: 3 players, with a peak of 10. An average of 5 players was recorded at 20:00 UTC, the busiest hour of the last 48.

What position does 10x PVE | Build & Chill | Deep Sea building hold in the server rankings?

On player hours over the last seven days 10x PVE | Build & Chill | Deep Sea building stands at #1,755, #687 in Europe, in the top 8% of ranked servers.

Tag details

On Rust Census, which lists and filters carry 10x PVE | Build & Chill | Deep Sea building?

These Rust Census lists include 10x PVE | Build & Chill | Deep Sea building: 10x Rust servers, counted, EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

What is meant by each tag shown on 10x PVE | Build & Chill | Deep Sea building?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): No team may hold more than 10; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): In the server browser it appears under Europe are the tags 10x PVE | Build & Chill | Deep Sea building publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for 10x PVE | Build & Chill | Deep Sea building?

Size 5,000 and seed 484310: that is the procedural map on 10x PVE | Build & Chill | Deep Sea building, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is 10x PVE | Build & Chill | Deep Sea building configured, and what rules does it keep?

The name of 10x PVE | Build & Chill | Deep Sea building records a gather rate of 10x. No group exceeds 10 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to 10x PVE | Build & Chill | Deep Sea building?

Enter client.connect 49.12.149.39:28000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts10,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts10Group limit No team may hold more than 10.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.