Statistical profileOnline
Fields Of Rust PVE Test Server
99.249.126.208:28015 checked 13m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it.
- It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Fields Of Rust PVE Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:24 UTC FW27d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Fields Of Rust PVE Test Server
What the server publishes and what was recorded
| Address | 99.249.126.208:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 20:24 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 181 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 317 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 108 on average | 68 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 40 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 55 on average | 41 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 82 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Fields Of Rust PVE Test Server wipe, and how often?
The force wipe is the only wipe Fields Of Rust PVE Test Server takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days 21 hours ago.
What should you expect on wipe day at Fields Of Rust PVE Test Server?
An average of 3 players attended at peak across recent wipes. 24 hours after the latest wipe, the crowd peaked.
Server record
How reliable is Fields Of Rust PVE Test Server, and is it online now?
At the latest check, Fields Of Rust PVE Test Server was online. About 11 days 21 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 29 September 2026.
What does the performance record of Fields Of Rust PVE Test Server show?
The figures for the last 48 hours give an average of 111 server fps and a minimum of 71. The world carried up to 57,525 entities, including buildings, deployables and all else. The peak memory use recorded was 9,717 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Fields Of Rust PVE Test Server?
No region is published by Fields Of Rust PVE Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 99.249.126.208:28015 is its address.
What version of Rust has been recorded on Fields Of Rust PVE Test Server?
Rust network protocol 2634 and build 166494 on Windows is the version Fields Of Rust PVE Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Fields Of Rust PVE Test Server carry?
The current count for Fields Of Rust PVE Test Server stands at 0 players. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Fields Of Rust PVE Test Server placed?
The rank for Fields Of Rust PVE Test Server is #15,310 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Fields Of Rust PVE Test Server?
Included in these Rust Census lists is Fields Of Rust PVE Test Server: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Fields Of Rust PVE Test Server?
These are the tags Fields Of Rust PVE Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Fields Of Rust PVE Test Server?
The procedural map on Fields Of Rust PVE Test Server is generated by the game, measures 3,000 and carries seed 6738. Because one size and seed give one map, RustMaps can display it from this page.
How is Fields Of Rust PVE Test Server configured, and what rules does it keep?
No gather rate is given in the name of Fields Of Rust PVE Test Server. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Fields Of Rust PVE Test Server?
You can open the console in Rust with F1 and enter client.connect 99.249.126.208:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players 0 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
