Statistical profileOffline
My Private PvE Server
99.145.172.27:28015 checked 2h ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#7,708
top 35%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,708 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on My Private PvE Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Private PvE Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Private PvE Server
What the server publishes and what was recorded
| Address | 99.145.172.27:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 15:24 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 165 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 92 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 54 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 54 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 29 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 25 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does My Private PvE Server wipe, and how often?
With too few wipes of My Private PvE Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 15 hours ago.
Server record
Is My Private PvE Server up, and how well has it held up?
Last seen 2 hours ago, My Private PvE Server is offline in this release. 14 of 72 hours on across the last 3 full days gives an uptime of 19%. It was first seen by Rust Census on 25 October 2026.
In which location is My Private PvE Server based?
No region is given by My Private PvE Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 99.145.172.27:28015 is its address.
What version of Rust has been recorded on My Private PvE Server?
The version in use on My Private PvE Server is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does My Private PvE Server carry?
The last count for My Private PvE Server was 2 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.
What position does My Private PvE Server hold in the server rankings?
The rank for My Private PvE Server is #7,708 on seven-day player hours, in the top 35% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover My Private PvE Server?
Included in these Rust Census lists is My Private PvE Server: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on My Private PvE Server?
These are the tags My Private PvE Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for My Private PvE Server?
My Private PvE Server runs a procedural map, which the game generates.
What settings and rules have been listed for My Private PvE Server?
No gather rate is given in the name of My Private PvE Server. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join My Private PvE Server?
Enter client.connect 99.145.172.27:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.