Statistical profileOnline
Private Server
99.111.154.49:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#12,401
top 56%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,401 of all ranked servers, the top 56%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Private Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:27 UTC27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Private Server
4400 · seed 482450477
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4400 |
| Seed | 482450477 |
8. Server characteristics
Table 3: Characteristics of Private Server
What the server publishes and what was recorded
| Address | 99.111.154.49:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:27 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 156 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Private Server?
The rhythm of Private Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 10 hours.
On Private Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
Is Private Server up, and how well has it held up?
At the latest check, Private Server was online. By its own reported uptime, it restarted about 6 days 8 hours ago. A total of 165 of 168 hours were up over 7 full days, which is 98% of the time. It was first seen by Rust Census on 29 September 2026.
Does Private Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 58, with a low of 23. The world carried up to 117,820 entities, including buildings, deployables and all else. The peak memory use recorded was 5,388 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Private Server?
No region is published by Private Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 99.111.154.49:28015 is its address.
On which Rust version does Private Server operate?
The version in use on Private Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Private Server?
At counting time Private Server recorded 0 players across 5 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 21:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Private Server placed?
The rank for Private Server is #12,401 on seven-day player hours, in the top 56% of ranked servers.
Tag details
Where does Private Server appear among the Rust Census lists and filters?
These Rust Census lists include Private Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Private Server: what do they indicate?
These are the tags Private Server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; ^q (Premium): This server admits only players with Rust premium status. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Private Server?
Private Server runs a procedural map of size 4,400 with seed 482450477, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Private Server?
No gather rate is recorded for Private Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. This server admits only players with Rust premium status. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Private Server?
You can open the console in Rust with F1 and enter client.connect 99.111.154.49:28015; or press Launch Rust and join on this page, and you are connected through Steam. This server admits only players with Rust premium status.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmvanilla,cs168909,^z,^y,^q,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
^q | Premium This server admits only players with Rust premium status. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.