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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,455 players on 11,892 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Angelic Rust

99.10.236.191:28015 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (19:05 UTC)
Source
Live server queries
Server address
99.10.236.191:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Angelic Rust

Players now and over time, UTC

AveragePeak
0123422:0006:0015:0000:0009:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040022:0006:0015:0000:0009:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

22.3 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:48 UTC5d ago 0 – running 0
Thu 1 Oct, 18:15 UTC FW28d ago 0 – 22.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Angelic Rust

3750 · seed 1095582362

Map of Angelic Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size3750
Seed1095582362
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Angelic Rust

What the server publishes and what was recorded

Address99.10.236.191:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 00:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average113 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average208 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Angelic Rust: what is it?

The rhythm of Angelic Rust's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 5 days 18 hours ago.

What should you expect on wipe day at Angelic Rust?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

Is Angelic Rust up, and how well has it held up?

Angelic Rust is online at the time of this release. The uptime it reports puts the last restart at about 42 hours ago. A total of 151 of 168 hours were up over 7 full days, which is 90% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Angelic Rust show?

The figures for the last 48 hours give an average of 239 server fps and a minimum of 233. Buildings, deployables and everything else in the world took the entity count to 84,320. Up to 3,070 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Angelic Rust based?

No region is given by Angelic Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 99.10.236.191:28015 it is addressed.

On which Rust version does Angelic Rust operate?

Rust network protocol 2635 and build 168909 on Linux is the version Angelic Rust runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Angelic Rust carry?

At counting time Angelic Rust recorded 0 players across 20 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Angelic Rust placed?

The rank for Angelic Rust is #15,289 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Angelic Rust?

These Rust Census lists include Angelic Rust: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Angelic Rust carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Angelic Rust publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Angelic Rust?

The procedural map on Angelic Rust is generated by the game, measures 3,750 and carries seed 1095582362. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Angelic Rust?

The name of Angelic Rust carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Angelic Rust?

You can open the console in Rust with F1 and enter client.connect 99.10.236.191:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.