Statistical profileOffline
Watkins Rust server | Powered by Electro
98.97.37.153:28015 checked 39d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,428
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,428 of all ranked servers, on player hours over the last seven days.
- Its current map went up 53d ago.
2. Players
Figure 1: Players on Watkins Rust server | Powered by Electro
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Watkins Rust server | Powered by Electro
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Watkins Rust server | Powered by Electro
What the server publishes and what was recorded
| Address | 98.97.37.153:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 22:20 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 69 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 79 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 21 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 72 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 15 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Watkins Rust server | Powered by Electro: what is it?
Too few wipes of Watkins Rust server | Powered by Electro are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 53 days 1 hours.
Server record
What does the record show for the uptime and current status of Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro is offline at the time of this release; it was last seen 39 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 17 September 2026.
In which location is Watkins Rust server | Powered by Electro based?
No region is given by Watkins Rust server | Powered by Electro. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.97.37.153:28015 it is addressed.
Which Rust version is Watkins Rust server | Powered by Electro running?
This release lists Watkins Rust server | Powered by Electro on Rust network protocol 2633 and build 164530, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Watkins Rust server | Powered by Electro carry?
Watkins Rust server | Powered by Electro is offline at present; its last recording was 39 days 13 hours ago.
How does Watkins Rust server | Powered by Electro compare with other servers in the rankings?
The rank for Watkins Rust server | Powered by Electro is #15,428 on seven-day player hours, in the top – of ranked servers.
Tag details
Where does Watkins Rust server | Powered by Electro appear among the Rust Census lists and filters?
The Rust Census lists that Watkins Rust server | Powered by Electro fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Watkins Rust server | Powered by Electro: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Watkins Rust server | Powered by Electro publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.
How is Watkins Rust server | Powered by Electro configured, and what rules does it keep?
No gather rate is given in the name of Watkins Rust server | Powered by Electro. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Watkins Rust server | Powered by Electro?
Enter client.connect 98.97.37.153:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.