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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,384 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Watkins Rust server | Powered by Electro

98.97.37.153:28015 checked 39d ago

moddedoxide
Release date
Next release
In five minutes (09:28 UTC)
Source
Live server queries
Server address
98.97.37.153:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,428

no region published

Last wipe

53d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,428 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 53d ago.

2. Players

Figure 1: Players on Watkins Rust server | Powered by Electro

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Watkins Rust server | Powered by Electro

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Watkins Rust server | Powered by Electro

What the server publishes and what was recorded

Address98.97.37.153:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 22:20 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average79 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Watkins Rust server | Powered by Electro: what is it?

Too few wipes of Watkins Rust server | Powered by Electro are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 53 days 1 hours.

Server record

What does the record show for the uptime and current status of Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro is offline at the time of this release; it was last seen 39 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 17 September 2026.

In which location is Watkins Rust server | Powered by Electro based?

No region is given by Watkins Rust server | Powered by Electro. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.97.37.153:28015 it is addressed.

Which Rust version is Watkins Rust server | Powered by Electro running?

This release lists Watkins Rust server | Powered by Electro on Rust network protocol 2633 and build 164530, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Watkins Rust server | Powered by Electro carry?

Watkins Rust server | Powered by Electro is offline at present; its last recording was 39 days 13 hours ago.

How does Watkins Rust server | Powered by Electro compare with other servers in the rankings?

The rank for Watkins Rust server | Powered by Electro is #15,428 on seven-day player hours, in the top – of ranked servers.

Tag details

Where does Watkins Rust server | Powered by Electro appear among the Rust Census lists and filters?

The Rust Census lists that Watkins Rust server | Powered by Electro fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Watkins Rust server | Powered by Electro: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Watkins Rust server | Powered by Electro publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.

How is Watkins Rust server | Powered by Electro configured, and what rules does it keep?

No gather rate is given in the name of Watkins Rust server | Powered by Electro. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.37.153:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Game build: 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.