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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,977 players on 11,914 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Watkins Rust server | Powered by Electro

98.97.32.165:28015 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (11:00 UTC)
Source
Live server queries
Server address
98.97.32.165:28015
First recorded
30 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#16,012

top 70%

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on Watkins Rust server | Powered by Electro

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Oct31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Watkins Rust server | Powered by Electro

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Watkins Rust server | Powered by Electro

What the server publishes and what was recorded

Address98.97.32.165:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 00:59 UTC
Hostname–
First seen30 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
My Carbon Test Servergroups of 8+ · 361 on average0 / 50
ShockRust | Blue | NoLimitno group limit · 156 on average164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 04.11EU · groups of 8+ · weekly · 127 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11EU · groups of 16+ · weekly · 122 on average194 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11EU · groups of 16+ · monthly · 116 on average337 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11EU · groups of 16+ · monthly · 116 on average113 / 700

10. Quick answers

From the figures on this page.

Wipe details

When does Watkins Rust server | Powered by Electro wipe, and how often?

With too few wipes of Watkins Rust server | Powered by Electro on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 29 days 16 hours ago.

Server details

Is Watkins Rust server | Powered by Electro up, and how well has it held up?

The latest count records Watkins Rust server | Powered by Electro as offline, last seen 5 days 7 hours ago. Of the 96 hours in the last 4 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 30 October 2026.

In which location is Watkins Rust server | Powered by Electro based?

A region is not published by Watkins Rust server | Powered by Electro. Rust Census does not look up where the machine stands; it shows where a server says it is. 98.97.32.165:28015 is its address.

Which Rust version is Watkins Rust server | Powered by Electro running?

This release lists Watkins Rust server | Powered by Electro on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Watkins Rust server | Powered by Electro carry?

At this release Watkins Rust server | Powered by Electro is offline, having last been seen 5 days 7 hours ago. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Watkins Rust server | Powered by Electro placed?

The rank for Watkins Rust server | Powered by Electro is #16,012 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Where does Watkins Rust server | Powered by Electro appear among the Rust Census lists and filters?

The Rust Census lists that Watkins Rust server | Powered by Electro fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Watkins Rust server | Powered by Electro?

These are the tags Watkins Rust server | Powered by Electro publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Watkins Rust server | Powered by Electro?

The game generates the procedural map on Watkins Rust server | Powered by Electro.

What settings and rules have been listed for Watkins Rust server | Powered by Electro?

The name of Watkins Rust server | Powered by Electro carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.32.165:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.