Statistical profileOnline
Rikishi Rust
98.43.183.67:28015 checked 9m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,864
top 58%
Last wipe
26d ago
no schedule published
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,864 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rikishi Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 6h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 6h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:25 UTC FW26d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Rikishi Rust
What the server publishes and what was recorded
| Address | 98.43.183.67:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:25 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 185 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 139 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 138 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 42 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Rikishi Rust wipe, and how often?
The force wipe is the only wipe Rikishi Rust takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 26 days 18 hours.
On Rikishi Rust, what happens on wipe day?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 6 hours after it began.
Server record
What does the record show for the uptime and current status of Rikishi Rust?
This release records Rikishi Rust as online. By its own reported uptime, it restarted about 2 days 14 hours ago. 52 of 168 hours on across the last 7 full days gives an uptime of 31%. The first sighting of it by Rust Census was on 19 September 2026.
How well does Rikishi Rust perform?
Over the last 48 hours, server fps averaged 81; the lowest reading was 54. Buildings, deployables and everything else in the world took the entity count to 96,821. Memory use reached 3,779 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is Rikishi Rust based?
A region is not published by Rikishi Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. At 98.43.183.67:28015 it is addressed.
On which Rust version does Rikishi Rust operate?
This release lists Rikishi Rust on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Rikishi Rust carry?
The present count is 0 players on Rikishi Rust, out of 10 slots. This release records a seven-day average of 0 players and a peak of 1.
What position does Rikishi Rust hold in the server rankings?
The rank for Rikishi Rust is #12,864 on seven-day player hours, in the top 58% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Rikishi Rust?
Included in these Rust Census lists is Rikishi Rust: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rikishi Rust carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; rustmaps (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags Rikishi Rust publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Rikishi Rust?
Rikishi Rust carries a custom map, size 4,000. You can download it from this page, as the file is published.
On Rikishi Rust, what rules and settings are in force?
No gather rate is recorded for Rikishi Rust in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Rikishi Rust?
Enter client.connect 98.43.183.67:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Other
rustmaps | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.