Statistical profileOffline
FDC gets Rusty
98.37.213.156:28015 checked 5d ago
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1. Main points
Players now
2/ 8
25% full
7-day average
1
peak 3
Rank
#7,385
top 33%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 25% of its 8 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #7,385 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on FDC gets Rusty
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:44 UTC26d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FDC gets Rusty
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FDC gets Rusty
What the server publishes and what was recorded
| Address | 98.37.213.156:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 17:44 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 104 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 153 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does FDC gets Rusty wipe, and how often?
The rhythm of FDC gets Rusty's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 14 hours.
On FDC gets Rusty, what happens on wipe day?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 29 hours after it began.
Server details
What does the record show for the uptime and current status of FDC gets Rusty?
The latest count records FDC gets Rusty as offline, last seen 5 days 3 hours ago. 10 of 168 hours on across the last 7 full days gives an uptime of 6%. First recorded by Rust Census on 16 September 2026.
In which location is FDC gets Rusty based?
No region is published by FDC gets Rusty. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 98.37.213.156:28015 is its address.
On which Rust version does FDC gets Rusty operate?
Rust network protocol 2635 and build 168909 on Windows is the version FDC gets Rusty runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does FDC gets Rusty carry?
At this release FDC gets Rusty is offline, having last been seen 5 days 3 hours ago. This release records a seven-day average of 1 players and a peak of 3.
How does FDC gets Rusty compare with other servers in the rankings?
The rank for FDC gets Rusty is #7,385 on seven-day player hours, in the top 33% of ranked servers.
Tag details
On Rust Census, which lists and filters carry FDC gets Rusty?
Included in these Rust Census lists is FDC gets Rusty: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on FDC gets Rusty: what do they indicate?
These are the tags FDC gets Rusty publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for FDC gets Rusty?
The game generates the procedural map on FDC gets Rusty.
What settings and rules have been listed for FDC gets Rusty?
No gather rate is recorded for FDC gets Rusty in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join FDC gets Rusty?
Enter client.connect 98.37.213.156:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players The server holds 8 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.