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APOCALYPTIC RUST | Zombies - Kits - Stats - PVE
98.247.137.177:29015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on APOCALYPTIC RUST | Zombies - Kits - Stats - PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:02 UTC27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of APOCALYPTIC RUST | Zombies - Kits - Stats - PVE
What the server publishes and what was recorded
| Address | 98.247.137.177:29015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 01:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 14 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 48 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 210 / 260 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for APOCALYPTIC RUST | Zombies - Kits - Stats - PVE: what is it?
Too few wipes of APOCALYPTIC RUST | Zombies - Kits - Stats - PVE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 23 hours ago.
How is wipe day run on APOCALYPTIC RUST | Zombies - Kits - Stats - PVE?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is APOCALYPTIC RUST | Zombies - Kits - Stats - PVE, and is it online now?
APOCALYPTIC RUST | Zombies - Kits - Stats - PVE is offline at the time of this release; it was last seen 4 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 71 of them, or 42%. It was first seen by Rust Census on 13 September 2026.
Which location does APOCALYPTIC RUST | Zombies - Kits - Stats - PVE run from?
No region is given by APOCALYPTIC RUST | Zombies - Kits - Stats - PVE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 98.247.137.177:29015 it is addressed.
On which Rust version does APOCALYPTIC RUST | Zombies - Kits - Stats - PVE operate?
The version in use on APOCALYPTIC RUST | Zombies - Kits - Stats - PVE is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for APOCALYPTIC RUST | Zombies - Kits - Stats - PVE?
APOCALYPTIC RUST | Zombies - Kits - Stats - PVE is offline at present; its last recording was 4 days 1 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is APOCALYPTIC RUST | Zombies - Kits - Stats - PVE placed?
For seven-day player hours, APOCALYPTIC RUST | Zombies - Kits - Stats - PVE is ranked #15,262, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry APOCALYPTIC RUST | Zombies - Kits - Stats - PVE?
The Rust Census lists that APOCALYPTIC RUST | Zombies - Kits - Stats - PVE fits are: Modded Rust servers, counted and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on APOCALYPTIC RUST | Zombies - Kits - Stats - PVE: what do they indicate?
These are the tags APOCALYPTIC RUST | Zombies - Kits - Stats - PVE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on APOCALYPTIC RUST | Zombies - Kits - Stats - PVE?
APOCALYPTIC RUST | Zombies - Kits - Stats - PVE runs a procedural map of size 4,096 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for APOCALYPTIC RUST | Zombies - Kits - Stats - PVE?
No gather rate is recorded for APOCALYPTIC RUST | Zombies - Kits - Stats - PVE in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to APOCALYPTIC RUST | Zombies - Kits - Stats - PVE?
Enter client.connect 98.247.137.177:29015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://apocalypticrust.tip4serv.com/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.