Statistical profileOffline
Name of Server as Shown on the Client Server List
98.186.221.114:28015 checked 34d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,045
top 63%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #14,045 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 98.186.221.114:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 23:59 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 169 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?
With too few wipes of Name of Server as Shown on the Client Server List on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 55 days 13 hours ago.
About the server
What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?
Last seen 34 days 19 hours ago, Name of Server as Shown on the Client Server List is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 24 September 2026.
Which location does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 98.186.221.114:28015 it is addressed.
On which Rust version does Name of Server as Shown on the Client Server List operate?
The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 162929 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Name of Server as Shown on the Client Server List?
The last count for Name of Server as Shown on the Client Server List was 34 days 19 hours ago; it is offline at present.
How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?
For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #14,045, placing it in the top 63% of all ranked servers.
Tags, lists
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
These Rust Census lists include Name of Server as Shown on the Client Server List: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
On Name of Server as Shown on the Client Server List, what rules and settings are in force?
The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 98.186.221.114:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build Game build: 162929. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.