Statistical profileOnline
Ev!L Rust server | Powered by AMP
98.116.93.211:28015 checked 2h ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,351
top 65%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,351 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on Ev!L Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:57 UTC14d ago | 3 | – | running | 0 |
| Tue 13 Oct, 09:11 UTC15d ago | 3 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Ev!L Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 98.116.93.211:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 11:57 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Ev!L Rust server | Powered by AMP?
The rhythm of Ev!L Rust server | Powered by AMP's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 7 hours have passed since this world was made.
How is wipe day run on Ev!L Rust server | Powered by AMP?
The average busiest point of its recent wipes drew 3 players. On the latest wipe, 5 hours passed before the crowd peaked.
About the server
How reliable is Ev!L Rust server | Powered by AMP, and is it online now?
At the latest check, Ev!L Rust server | Powered by AMP was online. The uptime it reports puts the last restart at about 6 hours ago. Of the 168 hours in the last 7 full days, it was up 125 of them, or 74%. First recorded by Rust Census on 13 October 2026.
What does the performance record of Ev!L Rust server | Powered by AMP show?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 57. The world carried up to 95,153 entities, including buildings, deployables and all else. Memory use reached 3,135 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Ev!L Rust server | Powered by AMP based?
A region is not published by Ev!L Rust server | Powered by AMP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 98.116.93.211:28015 is its address.
On which Rust version does Ev!L Rust server | Powered by AMP operate?
Rust network protocol 2635 and build 168909 on Linux is the version Ev!L Rust server | Powered by AMP runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Ev!L Rust server | Powered by AMP carry?
At counting time Ev!L Rust server | Powered by AMP recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 16:00 UTC: 0 players.
What position does Ev!L Rust server | Powered by AMP hold in the server rankings?
The rank for Ev!L Rust server | Powered by AMP is #14,351 on seven-day player hours, in the top 65% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Ev!L Rust server | Powered by AMP?
The Rust Census lists that Ev!L Rust server | Powered by AMP fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Ev!L Rust server | Powered by AMP?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Ev!L Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Ev!L Rust server | Powered by AMP?
Size 4,100 and seed 6738: that is the procedural map on Ev!L Rust server | Powered by AMP, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Ev!L Rust server | Powered by AMP, what rules and settings are in force?
No gather rate is recorded for Ev!L Rust server | Powered by AMP in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Ev!L Rust server | Powered by AMP?
Enter client.connect 98.116.93.211:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.