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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,799 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Lag Simulator 2026 - Maximum Suffering

98.116.82.200:28015 checked 27d ago

moddedcarbon
Release date
Next release
In five minutes (00:46 UTC)
Source
Live server queries
Server address
98.116.82.200:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#14,523

top 63%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #14,523 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Lag Simulator 2026 - Maximum Suffering

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:37 UTC27d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Lag Simulator 2026 - Maximum Suffering

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Lag Simulator 2026 - Maximum Suffering

What the server publishes and what was recorded

Address98.116.82.200:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 00:37 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average80 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average121 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average41 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average14 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Lag Simulator 2026 - Maximum Suffering wipe, and how often?

With too few wipes of Lag Simulator 2026 - Maximum Suffering on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 7 hours ago.

How is wipe day run on Lag Simulator 2026 - Maximum Suffering?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is Lag Simulator 2026 - Maximum Suffering, and is it online now?

The latest count records Lag Simulator 2026 - Maximum Suffering as offline, last seen 27 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 1 October 2026.

Which location does Lag Simulator 2026 - Maximum Suffering run from?

No region is published by Lag Simulator 2026 - Maximum Suffering. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 98.116.82.200:28015 is its address.

What version of Rust has been recorded on Lag Simulator 2026 - Maximum Suffering?

The version in use on Lag Simulator 2026 - Maximum Suffering is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Lag Simulator 2026 - Maximum Suffering?

Lag Simulator 2026 - Maximum Suffering is offline at present; its last recording was 27 days 6 hours ago.

How does Lag Simulator 2026 - Maximum Suffering compare with other servers in the rankings?

For seven-day player hours, Lag Simulator 2026 - Maximum Suffering is ranked #14,523, placing it in the top 63% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Lag Simulator 2026 - Maximum Suffering?

These Rust Census lists include Lag Simulator 2026 - Maximum Suffering: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Lag Simulator 2026 - Maximum Suffering carry?

These are the tags Lag Simulator 2026 - Maximum Suffering publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Lag Simulator 2026 - Maximum Suffering?

Lag Simulator 2026 - Maximum Suffering runs a procedural map, which the game generates.

On Lag Simulator 2026 - Maximum Suffering, what rules and settings are in force?

No gather rate is recorded for Lag Simulator 2026 - Maximum Suffering in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Lag Simulator 2026 - Maximum Suffering?

Enter client.connect 98.116.82.200:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build Build 166494 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.