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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,139 players on 11,636 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUSTFALL | Zombie Apocalypse

97.98.224.207:28015 checked 12m ago

moddedcarbon
Release date
Next release
In five minutes (03:20 UTC)
Source
Live server queries
Server address
97.98.224.207:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 1

Rank

#14,728

top 66%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,728 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on RUSTFALL | Zombie Apocalypse

Players now and over time, UTC

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct19 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:50 UTC FW26d ago 1 – running 1
Thu 1 Oct, 12:12 UTC26d ago 1 – 0.3 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUSTFALL | Zombie Apocalypse

2500 · seed 12345

Map of RUSTFALL | Zombie Apocalypse

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RUSTFALL | Zombie Apocalypse

What the server publishes and what was recorded

Address97.98.224.207:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:50 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average18 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RUSTFALL | Zombie Apocalypse: what is it?

With too few wipes of RUSTFALL | Zombie Apocalypse on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 8 hours.

How is wipe day run on RUSTFALL | Zombie Apocalypse?

Recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked.

About the server

How reliable is RUSTFALL | Zombie Apocalypse, and is it online now?

At the latest check, RUSTFALL | Zombie Apocalypse was online. 75 of 168 hours on across the last 7 full days gives an uptime of 45%. First recorded by Rust Census on 23 September 2026.

Which location does RUSTFALL | Zombie Apocalypse run from?

No region is given by RUSTFALL | Zombie Apocalypse. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 97.98.224.207:28015 is its address.

What version of Rust has been recorded on RUSTFALL | Zombie Apocalypse?

Rust network protocol 2635 and build 168909 on Windows is the version RUSTFALL | Zombie Apocalypse runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on RUSTFALL | Zombie Apocalypse?

The present count is 0 players on RUSTFALL | Zombie Apocalypse, out of 20 slots. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is RUSTFALL | Zombie Apocalypse placed?

For seven-day player hours, RUSTFALL | Zombie Apocalypse is ranked #14,728, placing it in the top 66% of all ranked servers.

Tags, lists

Where does RUSTFALL | Zombie Apocalypse appear among the Rust Census lists and filters?

Included in these Rust Census lists is RUSTFALL | Zombie Apocalypse: Modded Rust servers, counted and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on RUSTFALL | Zombie Apocalypse?

These are the tags RUSTFALL | Zombie Apocalypse publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for RUSTFALL | Zombie Apocalypse?

RUSTFALL | Zombie Apocalypse runs a procedural map of size 2,500 with seed 12345, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for RUSTFALL | Zombie Apocalypse?

No gather rate is recorded for RUSTFALL | Zombie Apocalypse in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join RUSTFALL | Zombie Apocalypse?

You can open the console in Rust with F1 and enter client.connect 97.98.224.207:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.