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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,829 players on 11,699 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

JustifiedGamingDotCom

97.87.129.151:28015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (00:25 UTC)
Source
Live server queries
Server address
97.87.129.151:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#15,248

top 69%

Last wipe

25d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,248 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on JustifiedGamingDotCom

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608001:0010:0019:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.9 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctTue 29 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:58 UTC25d ago 2 – running 0
Tue 29 Sep, 05:11 UTC28d ago 1 halved by day 1 2.8 days 0
Thu 24 Sep, 06:43 UTC33d ago 1 halved by day 1 4.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of JustifiedGamingDotCom

5999 · seed 1337

Map of JustifiedGamingDotCom

Table 2: The world

As the server publishes it

MapCustom Map
Size5999
Seed1337

8. Server characteristics

Table 3: Characteristics of JustifiedGamingDotCom

What the server publishes and what was recorded

Address97.87.129.151:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 00:58 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to JustifiedGamingDotCom Custom Map: LandoftheJustified Made By Splendid Custom Monuments and Unique Map Locations Balanced Modded Rust with Quality-of-Life Features Wipe Schedule: Monthly Map Wipes / Monthly BP Wipes Features: Custom Skins, Starter Kits, Events, Better Progression, and Active Admin Support Join Discord: https://discord.gg/qJWH5tPJv5

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average54 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14 / 1000

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on JustifiedGamingDotCom?

JustifiedGamingDotCom wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 23 hours.

On JustifiedGamingDotCom, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.

Server details

Is JustifiedGamingDotCom up, and how well has it held up?

JustifiedGamingDotCom is online at the time of this release. The uptime it reports puts the last restart at about 15 days 14 hours ago. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of JustifiedGamingDotCom show?

The figures for the last 48 hours give an average of 51 server fps and a minimum of 45. The world carried up to 78,989 entities, including buildings, deployables and all else. Memory use reached 8,799 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does JustifiedGamingDotCom run from?

No region is published by JustifiedGamingDotCom. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 97.87.129.151:28015 is its address.

On which Rust version does JustifiedGamingDotCom operate?

The version in use on JustifiedGamingDotCom is Rust network protocol 2634 and build 166494 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for JustifiedGamingDotCom?

JustifiedGamingDotCom stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is JustifiedGamingDotCom placed?

For seven-day player hours, JustifiedGamingDotCom is ranked #15,248, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover JustifiedGamingDotCom?

The Rust Census lists that JustifiedGamingDotCom fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on JustifiedGamingDotCom: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags JustifiedGamingDotCom publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for JustifiedGamingDotCom?

Size 5,999 and seed 1337: that is the procedural map on JustifiedGamingDotCom, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.

On JustifiedGamingDotCom, what rules and settings are in force?

No gather rate is given in the name of JustifiedGamingDotCom. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join JustifiedGamingDotCom?

Enter client.connect 97.87.129.151:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://justifiedgaming.com/rust/ is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build Build 166494 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.