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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,970 players on 11,800 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Hello Darkness PVE

97.247.33.103:28015 checked 18h ago

moddedoxide
Release date
Next release
In five minutes (03:00 UTC)
Source
Live server queries
Server address
97.247.33.103:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,348

top 69%

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on Hello Darkness PVE

Players now and over time, UTC

AveragePeak
0123415:0017:0019:0022:0000:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608015:0017:0019:0022:0000:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Hello Darkness PVE

4500 · seed 1470027

Map of Hello Darkness PVE

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1470027
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Hello Darkness PVE

What the server publishes and what was recorded

Address97.247.33.103:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 02:58 UTC
Hostname–
First seen27 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

Hello Darkness PvE Build, explore, and survive together. Player and base protection during PvE. Team-protected resource loot. No upkeep for claimed wood-tier bases and above; twig decays. Full PvP, looting, and raiding during the final 48 hours before wipe. Map wipes: First Thursday monthly at noon Boise time. Blueprint wipes: Every two months, starting December 3, 2026.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average128 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average98 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26 / 1000

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Hello Darkness PVE: what is it?

The rhythm of Hello Darkness PVE's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 8 days 18 hours have passed since this world was made.

Server details

How reliable is Hello Darkness PVE, and is it online now?

Last seen 18 hours ago, Hello Darkness PVE is offline in this release. About 22 hours ago is when it last restarted, according to the uptime it reports. The first sighting of it by Rust Census was on 27 October 2026.

Does Hello Darkness PVE hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 61; the lowest reading was 43. The world carried up to 121,620 entities, including buildings, deployables and all else. The peak memory use recorded was 3,410 MB. Players feel low fps and a rising entity count as lag.

In which location is Hello Darkness PVE based?

No region is given by Hello Darkness PVE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 97.247.33.103:28015 it is addressed.

Which Rust version is Hello Darkness PVE running?

The version in use on Hello Darkness PVE is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Hello Darkness PVE carry?

The last count for Hello Darkness PVE was 18 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

What position does Hello Darkness PVE hold in the server rankings?

The rank for Hello Darkness PVE is #15,348 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does Hello Darkness PVE appear among the Rust Census lists and filters?

The Rust Census lists that Hello Darkness PVE fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Hello Darkness PVE?

These are the tags Hello Darkness PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Hello Darkness PVE?

Size 4,500 and seed 1470027: that is the procedural map on Hello Darkness PVE, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Hello Darkness PVE?

No gather rate is given in the name of Hello Darkness PVE. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Hello Darkness PVE?

Enter client.connect 97.247.33.103:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.