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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,438 players on 11,634 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Zov

95.55.4.176:28015 checked 11h ago

moddedoxide
Release date
Next release
In five minutes (20:40 UTC)
Source
Live server queries
Server address
95.55.4.176:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

1

peak 1

Rank

#9,013

top 41%

Last wipe

18h ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,013 of all ranked servers, the top 41%, on player hours over the last seven days.
  • Its current map went up 18h ago.

2. Players

Figure 1: Players on Zov

Players now and over time, UTC

AveragePeakWipe
00.250.50.75113:0014:0016:0017:0019:0020:00Wiped Tue 27 Oct, 13:26 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040013:0014:0016:0017:0019:0020:00Wiped Tue 27 Oct, 13:26 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Zov

2500 · seed 1055496294

Map of Zov

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed1055496294
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Zov

What the server publishes and what was recorded

Address95.55.4.176:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 13:26 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average145 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average76 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Zov: what is it?

Too few wipes of Zov are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 18 hours.

Server record

How reliable is Zov, and is it online now?

Zov is offline at the time of this release; it was last seen 11 hours ago. By its own reported uptime, it restarted about 5 hours ago. First recorded by Rust Census on 27 October 2026.

How well does Zov perform?

The figures for the last 48 hours give an average of 197 server fps and a minimum of 186. Buildings, deployables and everything else in the world took the entity count to 28,072. Up to 1,206 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does Zov run from?

No region is given by Zov. Rust Census does not look up where the machine stands; it shows where a server says it is. At 95.55.4.176:28015 it is addressed.

What version of Rust has been recorded on Zov?

The version in use on Zov is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Zov?

The last count for Zov was 11 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.

In the rankings of Rust servers, where is Zov placed?

For seven-day player hours, Zov is ranked #9,013, placing it in the top 41% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Zov?

The Rust Census lists that Zov fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on Zov: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Zov publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Zov?

Size 2,500 and seed 1055496294: that is the procedural map on Zov, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Zov, what rules and settings are in force?

No gather rate is given in the name of Zov. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Zov?

You can open the console in Rust with F1 and enter client.connect 95.55.4.176:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.