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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,438 players on 11,634 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server Name

95.55.182.217:28015 checked 36d ago

moddedoxide
Release date
Next release
In five minutes (08:06 UTC)
Source
Live server queries
Server address
95.55.182.217:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,234

top 57%

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,234 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Server Name

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address95.55.182.217:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 12:52 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average22 / 400
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 15 on average5 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average3 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average2 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on My Server Name?

The rhythm of My Server Name's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 48 days 19 hours ago.

About the server

Is My Server Name up, and how well has it held up?

The latest count records My Server Name as offline, last seen 36 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for My Server Name?

No region is published by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 95.55.182.217:28015 is its address.

Which Rust version is My Server Name running?

Rust network protocol 2633 and build 164530 on Windows is the version My Server Name runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for My Server Name?

The last count for My Server Name was 36 days ago; it is offline at present.

How does My Server Name compare with other servers in the rankings?

The rank for My Server Name is #13,234 on seven-day player hours, in the top 57% of ranked servers.

Tag details

Where does My Server Name appear among the Rust Census lists and filters?

The Rust Census lists that My Server Name fits are: Modded Rust servers, counted and Primitive Rust servers. Under these filters it comes up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Server Name carry?

These are the tags My Server Name publishes for the game's server browser to read: gmprimitive (Game mode): No guns: this primitive mode allows bows, spears and melee; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for My Server Name?

My Server Name runs a procedural map, which the game generates.

What settings and rules have been listed for My Server Name?

No gather rate is recorded for My Server Name in its name. The group cap stands at 8 players, the default for the game. primitive is the game mode recorded, no guns: bows, spears and melee. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to My Server Name?

Enter client.connect 95.55.182.217:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmprimitive,cs164530,ts8,^o^z

Game

gmprimitiveGame mode No guns: this primitive mode allows bows, spears and melee.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.