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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,650 players on 11,876 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Facepunch Primitive 1

79.137.98.158:28015 checked 9m ago

official monthly wipes
Release date
Next release
In five minutes (19:05 UTC)
Source
Live server queries
Server address
79.137.98.158:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

15/ 400

4% full

7-day average

15

peak 52

Rank

#737

top 3%

Last wipe

26d ago

monthly schedule

Next wipe

8d 23h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 15 players on it, 4% of its 400 slots.
  • Over the last seven days it averaged 15 players, with a peak of 52.
  • It ranks #737 of all ranked servers, the top 3%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU] Facepunch Primitive 1

Players now and over time, UTC

AveragePeak
02040608020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

Wipe-day peak

18

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 23hThu 5 Nov, 19:00 UTCForce wipe FW
36d 23hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 18 – running 5

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Facepunch Primitive 1

4250 · seed 550311472

Map of [EU] Facepunch Primitive 1

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed550311472
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [EU] Facepunch Primitive 1

What the server publishes and what was recorded

Address79.137.98.158:28015
Region–
Max players400
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:39 UTC
Hostnameeu__primitive__1.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online303 / 400
[EU] Facepunch Premium 1Online190 / 350
[EU East] Facepunch 4Online180 / 350
[EU East] Facepunch 5Online163 / 350
[EU] Facepunch Softcore 1Online111 / 400
[EU East] Facepunch 7Online96 / 300
[EU] Facepunch Softcore 2Online88 / 400
[EU] Facepunch Softcore 3Online84 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average16 / 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average8 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average3 / 120

12. Quick answers

From the figures on this page.

Wipe schedule

When does [EU] Facepunch Primitive 1 wipe, and how often?

The force wipe is the only wipe [EU] Facepunch Primitive 1 takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 26 days 1 hours. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at [EU] Facepunch Primitive 1?

Recent wipes drew an average peak of 18 players. On the latest wipe, 2 hours passed before the crowd peaked.

Server record

How reliable is [EU] Facepunch Primitive 1, and is it online now?

[EU] Facepunch Primitive 1 is online at the time of this release. The uptime it reports puts the last restart at about 5 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of [EU] Facepunch Primitive 1 show?

Over the last 48 hours, server fps averaged 236; the lowest reading was 218. The world carried up to 129,350 entities, including buildings, deployables and all else. The peak memory use recorded was 5,764 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does [EU] Facepunch Primitive 1 run from?

Its name points to Europe, though [EU] Facepunch Primitive 1 publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 79.137.98.158:28015 is its address.

Which Rust version is [EU] Facepunch Primitive 1 running?

The version in use on [EU] Facepunch Primitive 1 is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for [EU] Facepunch Primitive 1?

[EU] Facepunch Primitive 1 stands at 15 players from 400 slots in this release. This release records a seven-day average of 15 players and a peak of 52. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 36 players.

In the rankings of Rust servers, where is [EU] Facepunch Primitive 1 placed?

For seven-day player hours, [EU] Facepunch Primitive 1 is ranked #737, placing it in the top 3% of all ranked servers.

Tag details

Where does [EU] Facepunch Primitive 1 appear among the Rust Census lists and filters?

These Rust Census lists include [EU] Facepunch Primitive 1: Rust tutorial servers, EU Rust servers: the regional count, Official Rust servers: live and Primitive Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who is listed as the operator of [EU] Facepunch Primitive 1?

A playrust.com hostname is published by [EU] Facepunch Primitive 1 and by 124 other servers we track, so the same operator most likely runs them.

Which meanings do the tags on [EU] Facepunch Primitive 1 carry?

Read by the game's server browser, [EU] Facepunch Primitive 1 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Guns are excluded here; the mode is primitive, with bows, spears and melee only; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [EU] Facepunch Primitive 1?

Size 4,250 and seed 550311472: that is the procedural map on [EU] Facepunch Primitive 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is [EU] Facepunch Primitive 1 configured, and what rules does it keep?

No gather rate is recorded for [EU] Facepunch Primitive 1 in its name. The group cap stands at 8 players, the default for the game. primitive is the game mode recorded, no guns: bows, spears and melee. Combat between players and raiding are both permitted. It appears in the Official tab in game. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join [EU] Facepunch Primitive 1?

You can open the console in Rust with F1 and enter client.connect 79.137.98.158:28015; or press Launch Rust and join on this page, and you are connected through Steam.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitiveGame mode Guns are excluded here; the mode is primitive, with bows, spears and melee only.
mp400Max players The server holds 400 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^tTutorial on Facepunch's tutorial is available here for new players.

Other

sc2Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.