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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,278 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

BedWars Dev

95.52.119.35:28015 checked 12d ago

moddedcarbon
Release date
Next release
In five minutes (22:50 UTC)
Source
Live server queries
Server address
95.52.119.35:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#12,848

top 59%

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #12,848 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on BedWars Dev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct14 Oct18 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctTue 13 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:15 UTC12d ago 2 – running 2
Tue 13 Oct, 19:39 UTC14d ago 2 held half 2.1 days 0
Sun 11 Oct, 20:11 UTC16d ago 2 – 2 days 0
Sat 10 Oct, 23:32 UTC17d ago 2 – 0.9 days 0
Wed 7 Oct, 23:05 UTC20d ago 2 held half 3 days 0
Wed 7 Oct, 07:40 UTC20d ago 2 – 0.6 days 1
Tue 6 Oct, 21:17 UTC21d ago 2 – 0.4 days 0
Mon 5 Oct, 20:44 UTC22d ago 3 – 1 days 3
Sun 4 Oct, 17:36 UTC23d ago 3 – 1.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BedWars Dev

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of BedWars Dev

What the server publishes and what was recorded

Address95.52.119.35:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 21:40 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average91 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average93 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average37 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for BedWars Dev: what is it?

No next wipe can be predicted for BedWars Dev, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 12 days 8 hours ago.

How is wipe day run on BedWars Dev?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

Is BedWars Dev up, and how well has it held up?

The latest count records BedWars Dev as offline, last seen 12 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 1 October 2026.

Which location does BedWars Dev run from?

No region is given by BedWars Dev. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.52.119.35:28015 is its address.

Which Rust version is BedWars Dev running?

This release lists BedWars Dev on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does BedWars Dev carry?

At this release BedWars Dev is offline, having last been seen 12 days 7 hours ago.

What position does BedWars Dev hold in the server rankings?

For seven-day player hours, BedWars Dev is ranked #12,848, placing it in the top 59% of all ranked servers.

Tag details

Where does BedWars Dev appear among the Rust Census lists and filters?

The Rust Census lists that BedWars Dev fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on BedWars Dev?

Read by the game's server browser, BedWars Dev publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

On BedWars Dev, what rules and settings are in force?

The name of BedWars Dev carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join BedWars Dev?

Enter client.connect 95.52.119.35:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.