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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,583 players on 11,657 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server name on in-game server list

95.37.178.30:28015 checked 23d ago

moddedoxide
Release date
Next release
In five minutes (10:35 UTC)
Source
Live server queries
Server address
95.37.178.30:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#13,861

top 61%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #13,861 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Server name on in-game server list

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:27 UTC24d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Server name on in-game server list

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server name on in-game server list

What the server publishes and what was recorded

Address95.37.178.30:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 07:27 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average155 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average95 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average40 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Server name on in-game server list: what is it?

The rhythm of Server name on in-game server list's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 24 days 1 hours have passed since this world was made.

On Server name on in-game server list, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

Is Server name on in-game server list up, and how well has it held up?

Server name on in-game server list is offline at the time of this release; it was last seen 23 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 3 October 2026.

In which location is Server name on in-game server list based?

No region is published by Server name on in-game server list. Rust Census does not look up where the machine stands; it shows where a server says it is. At 95.37.178.30:28015 it is addressed.

On which Rust version does Server name on in-game server list operate?

The version in use on Server name on in-game server list is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Server name on in-game server list?

At this release Server name on in-game server list is offline, having last been seen 23 days 22 hours ago.

In the rankings of Rust servers, where is Server name on in-game server list placed?

The rank for Server name on in-game server list is #13,861 on seven-day player hours, in the top 61% of ranked servers.

Tag details

Which Rust Census filters and lists cover Server name on in-game server list?

Included in these Rust Census lists is Server name on in-game server list: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Server name on in-game server list?

These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Server name on in-game server list?

The game generates the procedural map on Server name on in-game server list.

How is Server name on in-game server list configured, and what rules does it keep?

No gather rate is given in the name of Server name on in-game server list. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Server name on in-game server list?

Enter client.connect 95.37.178.30:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.